35 lines
580 B
Plaintext
35 lines
580 B
Plaintext
#include <metal_stdlib>
|
|
|
|
using namespace metal;
|
|
void sin_fc8bc4() {
|
|
float2 arg_0 = float2(1.57079637050628662109f);
|
|
float2 res = sin(arg_0);
|
|
}
|
|
|
|
struct tint_symbol {
|
|
float4 value [[position]];
|
|
};
|
|
|
|
float4 vertex_main_inner() {
|
|
sin_fc8bc4();
|
|
return float4(0.0f);
|
|
}
|
|
|
|
vertex tint_symbol vertex_main() {
|
|
float4 const inner_result = vertex_main_inner();
|
|
tint_symbol wrapper_result = {};
|
|
wrapper_result.value = inner_result;
|
|
return wrapper_result;
|
|
}
|
|
|
|
fragment void fragment_main() {
|
|
sin_fc8bc4();
|
|
return;
|
|
}
|
|
|
|
kernel void compute_main() {
|
|
sin_fc8bc4();
|
|
return;
|
|
}
|
|
|