dawn-cmake/test/tint/builtins/gen/var/dpdxFine/f401a2.wgsl.expected.glsl

17 lines
211 B
GLSL

#version 310 es
precision mediump float;
void dpdxFine_f401a2() {
float arg_0 = 1.0f;
float res = dFdx(arg_0);
}
void fragment_main() {
dpdxFine_f401a2();
}
void main() {
fragment_main();
return;
}