dawn-cmake/test/tint/builtins/gen/var/exp2/b408e4.wgsl.expected.wgsl

23 lines
306 B
WebGPU Shading Language

enable f16;
fn exp2_b408e4() {
var arg_0 = f16();
var res : f16 = exp2(arg_0);
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
exp2_b408e4();
return vec4<f32>();
}
@fragment
fn fragment_main() {
exp2_b408e4();
}
@compute @workgroup_size(1)
fn compute_main() {
exp2_b408e4();
}