dawn-cmake/test/intrinsics
Ben Clayton aa48b1ad8d Revert "Validate storage class constraints"
This reverts commit fd5829e5ea.

Reason for revert: Temporarily reverting as this is preventing a tint->dawn roll, which is needed to fix the dawn->chrome roll.

Original change's description:
> Validate storage class constraints
>
> As defined by https://gpuweb.github.io/gpuweb/wgsl/#storage-class-layout-constraints
>
> Bug: tint:643
> Change-Id: I9c78ba69a792a80c263a17b0a6e9b4810fdb7f30
> Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/56780
> Kokoro: Kokoro <noreply+kokoro@google.com>
> Commit-Queue: Antonio Maiorano <amaiorano@google.com>
> Reviewed-by: Ben Clayton <bclayton@google.com>

TBR=bclayton@google.com,amaiorano@google.com,noreply+kokoro@google.com,tint-scoped@luci-project-accounts.iam.gserviceaccount.com

Change-Id: I8dbd0e46b3e3291ef08797a196d0d9abd2a78845
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: tint:643
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/57704
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Ben Clayton <bclayton@google.com>
2021-07-12 20:15:43 +00:00
..
arrayLength Revert "Validate storage class constraints" 2021-07-12 20:15:43 +00:00
gen Revert "Validate storage class constraints" 2021-07-12 20:15:43 +00:00
frexp.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
frexp.wgsl.expected.hlsl writer/hlsl: Simplify emission logic, clean up output 2021-06-16 09:19:36 +00:00
frexp.wgsl.expected.msl [writer/msl]: Implement modf and frexp 2021-07-08 21:21:27 +00:00
frexp.wgsl.expected.spvasm Implement Pointers and References 2021-05-18 10:28:48 +00:00
frexp.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
ignore.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
ignore.wgsl.expected.hlsl writer/hlsl: Simplify emission logic, clean up output 2021-06-16 09:19:36 +00:00
ignore.wgsl.expected.msl Implement ignore() intrinsic 2021-06-09 08:30:57 +00:00
ignore.wgsl.expected.spvasm Implement ignore() intrinsic 2021-06-09 08:30:57 +00:00
ignore.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
intrinsics.wgsl.tmpl test/intrinsics/gen: Use '0' for level parameters 2021-07-08 21:04:53 +00:00
modf.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
modf.wgsl.expected.hlsl writer/hlsl: Simplify emission logic, clean up output 2021-06-16 09:19:36 +00:00
modf.wgsl.expected.msl [writer/msl]: Implement modf and frexp 2021-07-08 21:21:27 +00:00
modf.wgsl.expected.spvasm Implement Pointers and References 2021-05-18 10:28:48 +00:00
modf.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00