A tool for compiling shaders on a remote machine.
Helpful for combining with `test-all`, so that a single non-windows
machine can validate SPIR-V, MSL and HLSL.
Change-Id: I3a0f70e6e4edd13952eb5dc72fbbed7c495036ee
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/56940
Auto-Submit: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>