dawn-cmake/src/dawn_native/SwapChain.h
Jiawei Shao 425428f97b Descriptorize Texture
This patch introduces texture descriptor for texture creation instead
of texture builders.

This patch also adds "arrayLayer" to texture descriptor and removes
mDevice in TextureD3D12.
2018-08-28 03:00:48 -04:00

74 lines
2.2 KiB
C++

// Copyright 2017 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef DAWNNATIVE_SWAPCHAIN_H_
#define DAWNNATIVE_SWAPCHAIN_H_
#include "dawn_native/Builder.h"
#include "dawn_native/Forward.h"
#include "dawn_native/RefCounted.h"
#include "dawn/dawn_wsi.h"
#include "dawn_native/dawn_platform.h"
namespace dawn_native {
class SwapChainBase : public RefCounted {
public:
SwapChainBase(SwapChainBuilder* builder);
~SwapChainBase();
DeviceBase* GetDevice();
// Dawn API
void Configure(dawn::TextureFormat format,
dawn::TextureUsageBit allowedUsage,
uint32_t width,
uint32_t height);
TextureBase* GetNextTexture();
void Present(TextureBase* texture);
protected:
const dawnSwapChainImplementation& GetImplementation();
virtual TextureBase* GetNextTextureImpl(const TextureDescriptor*) = 0;
virtual void OnBeforePresent(TextureBase* texture) = 0;
private:
DeviceBase* mDevice = nullptr;
dawnSwapChainImplementation mImplementation = {};
dawn::TextureFormat mFormat = {};
dawn::TextureUsageBit mAllowedUsage;
uint32_t mWidth = 0;
uint32_t mHeight = 0;
TextureBase* mLastNextTexture = nullptr;
};
class SwapChainBuilder : public Builder<SwapChainBase> {
public:
SwapChainBuilder(DeviceBase* device);
// Dawn API
SwapChainBase* GetResultImpl() override;
void SetImplementation(uint64_t implementation);
private:
friend class SwapChainBase;
dawnSwapChainImplementation mImplementation = {};
};
} // namespace dawn_native
#endif // DAWNNATIVE_SWAPCHAIN_H_