80 lines
1.6 KiB
GLSL
80 lines
1.6 KiB
GLSL
#version 310 es
|
|
precision mediump float;
|
|
|
|
layout(location = 0) out vec4 x_GLF_color_1_1;
|
|
struct strided_arr {
|
|
int el;
|
|
};
|
|
|
|
struct buf0 {
|
|
strided_arr x_GLF_uniform_int_values[4];
|
|
};
|
|
|
|
layout(binding = 0) uniform buf0_1 {
|
|
strided_arr x_GLF_uniform_int_values[4];
|
|
} x_5;
|
|
|
|
vec4 x_GLF_color = vec4(0.0f, 0.0f, 0.0f, 0.0f);
|
|
void main_1() {
|
|
int x_28 = 0;
|
|
int x_29 = 0;
|
|
int x_28_phi = 0;
|
|
int x_31_phi = 0;
|
|
int x_42_phi = 0;
|
|
int x_24 = min(1, bitfieldReverse(1));
|
|
int x_26 = x_5.x_GLF_uniform_int_values[3].el;
|
|
x_28_phi = x_26;
|
|
x_31_phi = 1;
|
|
while (true) {
|
|
int x_32 = 0;
|
|
x_28 = x_28_phi;
|
|
int x_31 = x_31_phi;
|
|
x_42_phi = x_28;
|
|
if ((x_31 <= (x_24 - 1))) {
|
|
} else {
|
|
break;
|
|
}
|
|
x_29 = (x_28 + x_31);
|
|
int x_38 = x_5.x_GLF_uniform_int_values[0].el;
|
|
if ((x_38 == 1)) {
|
|
x_42_phi = x_29;
|
|
break;
|
|
}
|
|
{
|
|
x_32 = (x_31 + 1);
|
|
x_28_phi = x_29;
|
|
x_31_phi = x_32;
|
|
}
|
|
}
|
|
int x_42 = x_42_phi;
|
|
int x_44 = x_5.x_GLF_uniform_int_values[2].el;
|
|
if ((x_42 == x_44)) {
|
|
int x_50 = x_5.x_GLF_uniform_int_values[0].el;
|
|
float x_51 = float(x_50);
|
|
int x_53 = x_5.x_GLF_uniform_int_values[1].el;
|
|
float x_54 = float(x_53);
|
|
x_GLF_color = vec4(x_51, x_54, x_54, x_51);
|
|
} else {
|
|
int x_57 = x_5.x_GLF_uniform_int_values[1].el;
|
|
float x_58 = float(x_57);
|
|
x_GLF_color = vec4(x_58, x_58, x_58, x_58);
|
|
}
|
|
return;
|
|
}
|
|
|
|
struct main_out {
|
|
vec4 x_GLF_color_1;
|
|
};
|
|
|
|
main_out tint_symbol() {
|
|
main_1();
|
|
main_out tint_symbol_1 = main_out(x_GLF_color);
|
|
return tint_symbol_1;
|
|
}
|
|
|
|
void main() {
|
|
main_out inner_result = tint_symbol();
|
|
x_GLF_color_1_1 = inner_result.x_GLF_color_1;
|
|
return;
|
|
}
|