80 lines
2.3 KiB
GLSL
80 lines
2.3 KiB
GLSL
SKIP: FAILED
|
|
|
|
vk-gl-cts/graphicsfuzz/cov-instruction-simplify-mod-acos-undefined/0-opt.wgsl:1:13 warning: use of deprecated language feature: the @stride attribute is deprecated; use a larger type if necessary
|
|
type Arr = @stride(16) array<i32, 2>;
|
|
^^^^^^
|
|
|
|
vk-gl-cts/graphicsfuzz/cov-instruction-simplify-mod-acos-undefined/0-opt.wgsl:7:15 warning: use of deprecated language feature: the @stride attribute is deprecated; use a larger type if necessary
|
|
type Arr_1 = @stride(16) array<f32, 2>;
|
|
^^^^^^
|
|
|
|
#version 310 es
|
|
precision mediump float;
|
|
|
|
layout(location = 0) out vec4 x_GLF_color_1_1;
|
|
struct tint_padded_array_element {
|
|
int el;
|
|
};
|
|
|
|
struct buf0 {
|
|
tint_padded_array_element x_GLF_uniform_int_values[2];
|
|
};
|
|
|
|
struct tint_padded_array_element_1 {
|
|
float el;
|
|
};
|
|
|
|
struct buf1 {
|
|
tint_padded_array_element_1 x_GLF_uniform_float_values[2];
|
|
};
|
|
|
|
vec4 x_GLF_color = vec4(0.0f, 0.0f, 0.0f, 0.0f);
|
|
layout(binding = 0) uniform buf0_1 {
|
|
tint_padded_array_element x_GLF_uniform_int_values[2];
|
|
} x_5;
|
|
|
|
layout(binding = 1) uniform buf1_1 {
|
|
tint_padded_array_element_1 x_GLF_uniform_float_values[2];
|
|
} x_8;
|
|
|
|
void main_1() {
|
|
float a = 0.0f;
|
|
int x_10 = x_5.x_GLF_uniform_int_values[0].el;
|
|
int x_11 = x_5.x_GLF_uniform_int_values[1].el;
|
|
int x_12 = x_5.x_GLF_uniform_int_values[1].el;
|
|
int x_13 = x_5.x_GLF_uniform_int_values[0].el;
|
|
x_GLF_color = vec4(float(x_10), float(x_11), float(x_12), float(x_13));
|
|
float x_45 = x_8.x_GLF_uniform_float_values[1].el;
|
|
a = (x_45 % uintBitsToFloat(0x7f800000u));
|
|
float x_47 = a;
|
|
float x_49 = x_8.x_GLF_uniform_float_values[0].el;
|
|
if ((x_47 != x_49)) {
|
|
float x_54 = x_8.x_GLF_uniform_float_values[0].el;
|
|
x_GLF_color.y = x_54;
|
|
}
|
|
return;
|
|
}
|
|
|
|
struct main_out {
|
|
vec4 x_GLF_color_1;
|
|
};
|
|
|
|
main_out tint_symbol() {
|
|
main_1();
|
|
main_out tint_symbol_1 = main_out(x_GLF_color);
|
|
return tint_symbol_1;
|
|
}
|
|
|
|
void main() {
|
|
main_out inner_result = tint_symbol();
|
|
x_GLF_color_1_1 = inner_result.x_GLF_color_1;
|
|
return;
|
|
}
|
|
Error parsing GLSL shader:
|
|
ERROR: 0:38: '%' : wrong operand types: no operation '%' exists that takes a left-hand operand of type ' temp mediump float' and a right operand of type ' global highp float' (or there is no acceptable conversion)
|
|
ERROR: 0:38: '' : compilation terminated
|
|
ERROR: 2 compilation errors. No code generated.
|
|
|
|
|
|
|