dawn-cmake/test/tint/statements/compound_assign/function.wgsl.expected.wgsl

9 lines
146 B
WebGPU Shading Language

fn foo() {
var<function> a : i32;
var<function> b : vec4<f32>;
var<function> c : mat2x2<f32>;
a /= 2;
b *= mat4x4<f32>();
c *= 2.0;
}