..
abs
tint/writer/glsl: Set default precision to highp
2023-03-09 19:58:23 +00:00
acos
tint/writer/glsl: Set default precision to highp
2023-03-09 19:58:23 +00:00
acosh
tint/writer/glsl: Set default precision to highp
2023-03-09 19:58:23 +00:00
all
tint/writer/glsl: Set default precision to highp
2023-03-09 19:58:23 +00:00
any
tint/writer/glsl: Set default precision to highp
2023-03-09 19:58:23 +00:00
arrayLength
[tint] do not emit space for binding group 0
2023-03-31 17:55:19 +00:00
asin
tint/writer/glsl: Set default precision to highp
2023-03-09 19:58:23 +00:00
asinh
tint/writer/glsl: Set default precision to highp
2023-03-09 19:58:23 +00:00
atan
tint/writer/glsl: Set default precision to highp
2023-03-09 19:58:23 +00:00
atan2
tint/writer/glsl: Set default precision to highp
2023-03-09 19:58:23 +00:00
atanh
tint/writer/glsl: Set default precision to highp
2023-03-09 19:58:23 +00:00
atomicAdd
[tint] do not emit space for binding group 0
2023-03-31 17:55:19 +00:00
atomicAnd
[tint] do not emit space for binding group 0
2023-03-31 17:55:19 +00:00
atomicCompareExchangeWeak
tint/resolver: Resolve builtin structs
2023-04-26 18:27:53 +00:00
atomicExchange
[tint] do not emit space for binding group 0
2023-03-31 17:55:19 +00:00
atomicLoad
[tint] do not emit space for binding group 0
2023-03-31 17:55:19 +00:00
atomicMax
[tint] do not emit space for binding group 0
2023-03-31 17:55:19 +00:00
atomicMin
[tint] do not emit space for binding group 0
2023-03-31 17:55:19 +00:00
atomicOr
[tint] do not emit space for binding group 0
2023-03-31 17:55:19 +00:00
atomicStore
[tint] do not emit space for binding group 0
2023-03-31 17:55:19 +00:00
atomicSub
[tint] do not emit space for binding group 0
2023-03-31 17:55:19 +00:00
atomicXor
[tint] do not emit space for binding group 0
2023-03-31 17:55:19 +00:00
ceil
tint/writer/glsl: Set default precision to highp
2023-03-09 19:58:23 +00:00
clamp
tint/writer/glsl: Set default precision to highp
2023-03-09 19:58:23 +00:00
cos
tint/writer/glsl: Set default precision to highp
2023-03-09 19:58:23 +00:00
cosh
tint/writer/glsl: Set default precision to highp
2023-03-09 19:58:23 +00:00
countLeadingZeros
tint/writer/glsl: Set default precision to highp
2023-03-09 19:58:23 +00:00
countOneBits
tint/writer/glsl: Set default precision to highp
2023-03-09 19:58:23 +00:00
countTrailingZeros
tint/writer/glsl: Set default precision to highp
2023-03-09 19:58:23 +00:00
cross
tint/writer/glsl: Set default precision to highp
2023-03-09 19:58:23 +00:00
degrees
tint/writer/glsl: Set default precision to highp
2023-03-09 19:58:23 +00:00
determinant
tint/writer/glsl: Set default precision to highp
2023-03-09 19:58:23 +00:00
distance
tint/writer/glsl: Set default precision to highp
2023-03-09 19:58:23 +00:00
dot
tint/writer/glsl: Set default precision to highp
2023-03-09 19:58:23 +00:00
dot4I8Packed
…
dot4U8Packed
…
dpdx
tint/writer/glsl: Set default precision to highp
2023-03-09 19:58:23 +00:00
dpdxCoarse
tint/writer/glsl: Set default precision to highp
2023-03-09 19:58:23 +00:00
dpdxFine
tint/writer/glsl: Set default precision to highp
2023-03-09 19:58:23 +00:00
dpdy
tint/writer/glsl: Set default precision to highp
2023-03-09 19:58:23 +00:00
dpdyCoarse
tint/writer/glsl: Set default precision to highp
2023-03-09 19:58:23 +00:00
dpdyFine
tint/writer/glsl: Set default precision to highp
2023-03-09 19:58:23 +00:00
exp
tint/writer/glsl: Set default precision to highp
2023-03-09 19:58:23 +00:00
exp2
tint/writer/glsl: Set default precision to highp
2023-03-09 19:58:23 +00:00
extractBits
tint/writer/glsl: Set default precision to highp
2023-03-09 19:58:23 +00:00
faceForward
tint/writer/glsl: Set default precision to highp
2023-03-09 19:58:23 +00:00
firstLeadingBit
tint/writer/glsl: Set default precision to highp
2023-03-09 19:58:23 +00:00
firstTrailingBit
tint/writer/glsl: Set default precision to highp
2023-03-09 19:58:23 +00:00
floor
tint/writer/glsl: Set default precision to highp
2023-03-09 19:58:23 +00:00
fma
tint/writer/glsl: Set default precision to highp
2023-03-09 19:58:23 +00:00
fract
tint/writer/glsl: Set default precision to highp
2023-03-09 19:58:23 +00:00
frexp
tint/hlsl: fix frexp always returning positive values for fractional part
2023-03-16 21:31:15 +00:00
fwidth
tint/writer/glsl: Set default precision to highp
2023-03-09 19:58:23 +00:00
fwidthCoarse
tint/writer/glsl: Set default precision to highp
2023-03-09 19:58:23 +00:00
fwidthFine
tint/writer/glsl: Set default precision to highp
2023-03-09 19:58:23 +00:00
insertBits
tint/writer/glsl: Set default precision to highp
2023-03-09 19:58:23 +00:00
inverseSqrt
tint/writer/glsl: Set default precision to highp
2023-03-09 19:58:23 +00:00
ldexp
tint/writer/glsl: Set default precision to highp
2023-03-09 19:58:23 +00:00
length
tint/writer/glsl: Set default precision to highp
2023-03-09 19:58:23 +00:00
log
tint/writer/glsl: Set default precision to highp
2023-03-09 19:58:23 +00:00
log2
tint/writer/glsl: Set default precision to highp
2023-03-09 19:58:23 +00:00
max
tint/writer/glsl: Set default precision to highp
2023-03-09 19:58:23 +00:00
min
tint/writer/glsl: Set default precision to highp
2023-03-09 19:58:23 +00:00
mix
tint/writer/glsl: Set default precision to highp
2023-03-09 19:58:23 +00:00
modf
tint/writer/glsl: Set default precision to highp
2023-03-09 19:58:23 +00:00
normalize
tint/writer/glsl: Set default precision to highp
2023-03-09 19:58:23 +00:00
pack2x16float
tint/writer/glsl: Set default precision to highp
2023-03-09 19:58:23 +00:00
pack2x16snorm
tint/writer/glsl: Set default precision to highp
2023-03-09 19:58:23 +00:00
pack2x16unorm
tint/writer/glsl: Set default precision to highp
2023-03-09 19:58:23 +00:00
pack4x8snorm
tint/writer/glsl: Set default precision to highp
2023-03-09 19:58:23 +00:00
pack4x8unorm
tint/writer/glsl: Set default precision to highp
2023-03-09 19:58:23 +00:00
pow
tint/writer/glsl: Set default precision to highp
2023-03-09 19:58:23 +00:00
quantizeToF16
tint/hlsl: don't use min16float to implement quantizeToF16
2023-03-31 08:00:33 +00:00
radians
tint/writer/glsl: Set default precision to highp
2023-03-09 19:58:23 +00:00
reflect
tint/writer/glsl: Set default precision to highp
2023-03-09 19:58:23 +00:00
refract
tint/writer/glsl: Set default precision to highp
2023-03-09 19:58:23 +00:00
reverseBits
tint/writer/glsl: Set default precision to highp
2023-03-09 19:58:23 +00:00
round
tint/writer/glsl: Set default precision to highp
2023-03-09 19:58:23 +00:00
saturate
tint/writer/glsl: Set default precision to highp
2023-03-09 19:58:23 +00:00
select
tint/writer/glsl: Set default precision to highp
2023-03-09 19:58:23 +00:00
sign
tint/writer/glsl: Set default precision to highp
2023-03-09 19:58:23 +00:00
sin
tint/writer/glsl: Set default precision to highp
2023-03-09 19:58:23 +00:00
sinh
tint/writer/glsl: Set default precision to highp
2023-03-09 19:58:23 +00:00
smoothstep
tint/writer/glsl: Set default precision to highp
2023-03-09 19:58:23 +00:00
sqrt
tint/writer/glsl: Set default precision to highp
2023-03-09 19:58:23 +00:00
step
tint/writer/glsl: Set default precision to highp
2023-03-09 19:58:23 +00:00
storageBarrier
…
tan
tint/writer/glsl: Set default precision to highp
2023-03-09 19:58:23 +00:00
tanh
tint/writer/glsl: Set default precision to highp
2023-03-09 19:58:23 +00:00
textureDimensions
tint/writer/glsl: Set default precision to highp
2023-03-09 19:58:23 +00:00
textureGather
tint/writer/glsl: Set default precision to highp
2023-03-09 19:58:23 +00:00
textureGatherCompare
tint/writer/glsl: Set default precision to highp
2023-03-09 19:58:23 +00:00
textureLoad
tint/writer/glsl: Set default precision to highp
2023-03-09 19:58:23 +00:00
textureNumLayers
tint/writer/glsl: Set default precision to highp
2023-03-09 19:58:23 +00:00
textureNumLevels
tint: Fix HLSL texture queries and re-add textureNumLayers()
2023-03-08 02:48:34 +00:00
textureNumSamples
tint: Fix HLSL texture queries and re-add textureNumLayers()
2023-03-08 02:48:34 +00:00
textureSample
tint/writer/glsl: Set default precision to highp
2023-03-09 19:58:23 +00:00
textureSampleBaseClampToEdge
tint/writer/glsl: Set default precision to highp
2023-03-09 19:58:23 +00:00
textureSampleBias
tint/writer/glsl: Set default precision to highp
2023-03-09 19:58:23 +00:00
textureSampleCompare
tint/writer/glsl: Set default precision to highp
2023-03-09 19:58:23 +00:00
textureSampleCompareLevel
tint/writer/glsl: Set default precision to highp
2023-03-09 19:58:23 +00:00
textureSampleGrad
tint/writer/glsl: Set default precision to highp
2023-03-09 19:58:23 +00:00
textureSampleLevel
tint/writer/glsl: Set default precision to highp
2023-03-09 19:58:23 +00:00
textureStore
tint/writer/glsl: Set default precision to highp
2023-03-09 19:58:23 +00:00
transpose
tint/writer/glsl: Set default precision to highp
2023-03-09 19:58:23 +00:00
trunc
tint/hlsl: implement trunc in terms of floor/ceil to work around FXC bug
2023-03-27 18:55:25 +00:00
unpack2x16float
tint/writer/glsl: Set default precision to highp
2023-03-09 19:58:23 +00:00
unpack2x16snorm
tint/writer/glsl: Set default precision to highp
2023-03-09 19:58:23 +00:00
unpack2x16unorm
tint/writer/glsl: Set default precision to highp
2023-03-09 19:58:23 +00:00
unpack4x8snorm
tint/writer/glsl: Set default precision to highp
2023-03-09 19:58:23 +00:00
unpack4x8unorm
tint/writer/glsl: Set default precision to highp
2023-03-09 19:58:23 +00:00
workgroupBarrier
…
workgroupUniformLoad
tint/hlsl+glsl: fix workgroupUniformLoad polyfills
2023-05-03 15:30:54 +00:00