mirror of
https://github.com/encounter/dawn-cmake.git
synced 2025-07-16 18:16:00 +00:00
This patch implements the asynchronous path of CreateComputePipelineAsync on D3D12 backend with the basic framework of the dawn_unittest AsyncTaskTest.Basic. 1. Call the constructor of dawn_native::d3d12::ComputePipeline in the main thread. 2. Execute dawn_native::ComputePipelineBase::Initialize() (a virtual function) asynchronously. 3. Ensure every operation in dawn_native::d3d12::ComputePipeline::Initialize() is thread-safe (PersistentCache). 4. Save all the return values (pipeline object or error message, userdata, etc) in a CreateComputePipelineAsyncWaitableCallbackTask object and insert this callback task into CallbackTaskManager. 5. In Callback.Finish(): - Insert the pipeline object into the pipeline cache if necessary - Call WGPUCreateComputePipelineAsyncCallback Note that as we always handle the front-end pipeline cache in the main thread, we don't need to make it thread-safe right now. BUG=dawn:529 TEST=dawn_end2end_tests Change-Id: I7eba2ce550b32439a94b2a4d1aa7f1b3383aa514 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/47900 Commit-Queue: Jiawei Shao <jiawei.shao@intel.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
68 lines
2.7 KiB
C++
68 lines
2.7 KiB
C++
// Copyright 2020 The Dawn Authors
|
|
//
|
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
|
// you may not use this file except in compliance with the License.
|
|
// You may obtain a copy of the License at
|
|
//
|
|
// http://www.apache.org/licenses/LICENSE-2.0
|
|
//
|
|
// Unless required by applicable law or agreed to in writing, software
|
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
// See the License for the specific language governing permissions and
|
|
// limitations under the License.
|
|
|
|
#include "dawn_native/PersistentCache.h"
|
|
|
|
#include "common/Assert.h"
|
|
#include "dawn_native/Device.h"
|
|
#include "dawn_platform/DawnPlatform.h"
|
|
|
|
namespace dawn_native {
|
|
|
|
PersistentCache::PersistentCache(DeviceBase* device)
|
|
: mDevice(device), mCache(GetPlatformCache()) {
|
|
}
|
|
|
|
ScopedCachedBlob PersistentCache::LoadData(const PersistentCacheKey& key) {
|
|
ScopedCachedBlob blob = {};
|
|
if (mCache == nullptr) {
|
|
return blob;
|
|
}
|
|
std::lock_guard<std::mutex> lock(mMutex);
|
|
blob.bufferSize = mCache->LoadData(reinterpret_cast<WGPUDevice>(mDevice), key.data(),
|
|
key.size(), nullptr, 0);
|
|
if (blob.bufferSize > 0) {
|
|
blob.buffer.reset(new uint8_t[blob.bufferSize]);
|
|
const size_t bufferSize =
|
|
mCache->LoadData(reinterpret_cast<WGPUDevice>(mDevice), key.data(), key.size(),
|
|
blob.buffer.get(), blob.bufferSize);
|
|
ASSERT(bufferSize == blob.bufferSize);
|
|
return blob;
|
|
}
|
|
return blob;
|
|
}
|
|
|
|
void PersistentCache::StoreData(const PersistentCacheKey& key, const void* value, size_t size) {
|
|
if (mCache == nullptr) {
|
|
return;
|
|
}
|
|
ASSERT(value != nullptr);
|
|
ASSERT(size > 0);
|
|
std::lock_guard<std::mutex> lock(mMutex);
|
|
mCache->StoreData(reinterpret_cast<WGPUDevice>(mDevice), key.data(), key.size(), value,
|
|
size);
|
|
}
|
|
|
|
dawn_platform::CachingInterface* PersistentCache::GetPlatformCache() {
|
|
// TODO(dawn:549): Create a fingerprint of concatenated version strings (ex. Tint commit
|
|
// hash, Dawn commit hash). This will be used by the client so it may know when to discard
|
|
// previously cached Dawn objects should this fingerprint change.
|
|
dawn_platform::Platform* platform = mDevice->GetPlatform();
|
|
if (platform != nullptr) {
|
|
return platform->GetCachingInterface(/*fingerprint*/ nullptr, /*fingerprintSize*/ 0);
|
|
}
|
|
return nullptr;
|
|
}
|
|
} // namespace dawn_native
|