dawn-cmake/src/dawn_native/BindGroupLayout.h
Corentin Wallez f07e85c604 Add missing WebGPU enums and defaulted members.
These additions to dawn.json don't require changes to users of the C++
API so they are done now to prepare for webgpu.h. Validation is added
that forbids using the new enum values and non-default values for
members until they are implemented.

BUG=dawn:22

Change-Id: Ie6f3384243d6874e7aca4b94733409755a066c93
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/8862
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
2019-07-15 20:47:56 +00:00

72 lines
2.4 KiB
C++

// Copyright 2017 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef DAWNNATIVE_BINDGROUPLAYOUT_H_
#define DAWNNATIVE_BINDGROUPLAYOUT_H_
#include "common/Constants.h"
#include "dawn_native/Error.h"
#include "dawn_native/Forward.h"
#include "dawn_native/ObjectBase.h"
#include "dawn_native/dawn_platform.h"
#include <array>
#include <bitset>
namespace dawn_native {
MaybeError ValidateBindGroupLayoutDescriptor(DeviceBase*,
const BindGroupLayoutDescriptor* descriptor);
class BindGroupLayoutBase : public ObjectBase {
public:
BindGroupLayoutBase(DeviceBase* device,
const BindGroupLayoutDescriptor* descriptor,
bool blueprint = false);
~BindGroupLayoutBase() override;
static BindGroupLayoutBase* MakeError(DeviceBase* device);
struct LayoutBindingInfo {
std::array<dawn::ShaderStageBit, kMaxBindingsPerGroup> visibilities;
std::array<dawn::BindingType, kMaxBindingsPerGroup> types;
std::bitset<kMaxBindingsPerGroup> dynamic;
std::bitset<kMaxBindingsPerGroup> multisampled;
std::bitset<kMaxBindingsPerGroup> mask;
};
const LayoutBindingInfo& GetBindingInfo() const;
// Functors necessary for the unordered_set<BGLBase*>-based cache.
struct HashFunc {
size_t operator()(const BindGroupLayoutBase* bgl) const;
};
struct EqualityFunc {
bool operator()(const BindGroupLayoutBase* a, const BindGroupLayoutBase* b) const;
};
uint32_t GetDynamicBufferCount() const;
private:
BindGroupLayoutBase(DeviceBase* device, ObjectBase::ErrorTag tag);
LayoutBindingInfo mBindingInfo;
bool mIsBlueprint = false;
uint32_t mDynamicBufferCount = 0;
};
} // namespace dawn_native
#endif // DAWNNATIVE_BINDGROUPLAYOUT_H_