dawn-cmake/test/tint/access/var/matrix.spvasm.expected.fxc....

13 lines
207 B
HLSL

void main_1() {
float3x3 m = float3x3((0.0f).xxx, (0.0f).xxx, (0.0f).xxx);
const float3 x_15 = m[1];
const float x_16 = x_15.y;
return;
}
[numthreads(1, 1, 1)]
void main() {
main_1();
return;
}