dawn-cmake/test/unittest/reader/spirv/SpvModuleScopeVarParserTest...

21 lines
315 B
WebGPU Shading Language

var<private> x_1 : u32;
var<private> x_4 : vec4<f32>;
fn main_1() {
let x_2 : u32 = x_1;
return;
}
struct main_out {
[[builtin(position)]]
x_4_1 : vec4<f32>;
};
[[stage(vertex)]]
fn main([[builtin(instance_index)]] x_1_param : u32) -> main_out {
x_1 = x_1_param;
main_1();
return main_out(x_4);
}