33 lines
813 B
Plaintext
33 lines
813 B
Plaintext
#include <metal_stdlib>
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using namespace metal;
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struct tint_array_wrapper {
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float arr[3];
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};
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struct main_out {
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float x_1_1;
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float x_1_2;
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float x_1_3;
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float4 x_2_1;
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};
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struct tint_symbol_1 {
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float x_1_1 [[user(locn4)]];
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float x_1_2 [[user(locn5)]];
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float x_1_3 [[user(locn6)]];
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float4 x_2_1 [[position]];
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};
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void main_1() {
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return;
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}
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vertex tint_symbol_1 tint_symbol() {
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thread tint_array_wrapper tint_symbol_4 = {};
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thread float4 tint_symbol_5 = 0.0f;
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main_1();
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main_out const tint_symbol_2 = {.x_1_1=tint_symbol_4.arr[0], .x_1_2=tint_symbol_4.arr[1], .x_1_3=tint_symbol_4.arr[2], .x_2_1=tint_symbol_5};
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tint_symbol_1 const tint_symbol_3 = {.x_1_1=tint_symbol_2.x_1_1, .x_1_2=tint_symbol_2.x_1_2, .x_1_3=tint_symbol_2.x_1_3, .x_2_1=tint_symbol_2.x_2_1};
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return tint_symbol_3;
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}
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