dawn-cmake/test/unittest/reader/spirv/SpvModuleScopeVarParserTest...

21 lines
327 B
WebGPU Shading Language

var<private> x_4 : i32;
var<private> x_1 : vec4<f32>;
fn main_1() {
let x_2 : i32 = x_4;
return;
}
struct main_out {
[[builtin(position)]]
x_1_1 : vec4<f32>;
};
[[stage(vertex)]]
fn main([[builtin(vertex_index)]] x_4_param : u32) -> main_out {
x_4 = bitcast<i32>(x_4_param);
main_1();
return main_out(x_1);
}