struct S {
field0 : u32;
field1 : f32;
field2 : array<u32, 2>;
};
fn main_1() {
var a : bool = false;
var b : i32 = 0;
var c : u32 = 0u;
var d : f32 = 0.0;
return;
}
[[stage(fragment)]]
fn main() {
main_1();