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RWByteAddressBuffer myvar : register(u0, space0);
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void main_1() {
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uint tint_symbol_1 = 0u;
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myvar.GetDimensions(tint_symbol_1);
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const uint tint_symbol_2 = ((tint_symbol_1 - 4u) / 4u);
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const uint x_1 = tint_symbol_2;
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return;
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}
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void main() {
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main_1();
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return;
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}
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