#include <metal_stdlib>
using namespace metal;
struct S {
bool field0;
uint field1;
int field2;
float field3;
};
void main_1() {
S const x_11 = {.field0=false, .field1=0u, .field2=0, .field3=0.0f};
return;
}
fragment void tint_symbol() {
main_1();