struct S {
field0 : vec2<f32>;
field1 : u32;
field2 : i32;
};
fn main_1() {
var x_35 : mat3x2<f32>;
let x_1 : mat3x2<f32> = x_35;
let x_2 : vec2<f32> = x_1[2u];
return;
}
[[stage(compute), workgroup_size(1, 1, 1)]]
fn main() {
main_1();