dawn-cmake/test/unittest/reader/spirv/SpvParserTest_LogicalAnd_Sp...

10 lines
151 B
WebGPU Shading Language

fn main_1() {
let x_1 : vec2<bool> = (vec2<bool>(true, false) & vec2<bool>(false, true));
return;
}
[[stage(fragment)]]
fn main() {
main_1();
}