dawn-cmake/test/expressions/binary/sub/vec3-scalar/f32.wgsl.expected.wgsl

7 lines
128 B
WebGPU Shading Language

@stage(compute) @workgroup_size(1)
fn f() {
let a = vec3<f32>(1.0, 2.0, 3.0);
let b = 4.0;
let r : vec3<f32> = (a - b);
}