dawn-cmake/test/expressions/zero_init
Ben Clayton 8ec32a6ec9 writers: Use the new sem::Module::DependencyOrderedDeclarations
As the resolver currently enforces in-order declarations, this does not
change the declaration order from iterating over the
ast::Module::GlobalDeclarations.

The MSL backend has been changed to use the
sem::Module::DependencyOrderedDeclarations list instead of looping over
different declaration types separately.

Bug: tint:1266
Change-Id: I698d612032285311017bfceab3c42adae1928a0e
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/79767
Reviewed-by: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-02-09 23:55:51 +00:00
..
array writers: Use the new sem::Module::DependencyOrderedDeclarations 2022-02-09 23:55:51 +00:00
mat2x2 GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
mat2x3 GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
mat2x4 GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
mat3x2 GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
mat3x3 GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
mat3x4 GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
mat4x2 GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
mat4x3 GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
mat4x4 GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
scalar GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
struct writers: Use the new sem::Module::DependencyOrderedDeclarations 2022-02-09 23:55:51 +00:00
vec2 GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
vec3 GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
vec4 GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00