dawn-cmake/test/ptr_ref/copy
Stephen White bf0180bcee GLSL: only emit default precision qualifier for frag shader.
Other shader types don't need this.
Also fix code style of member var.

Bug: tint:1360
Change-Id: Ic3600ec7c6da9b85b57655fabbf1f2e44b0ea7d3
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/79640
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-02-07 18:49:46 +00:00
..
ptr_copy.spvasm Implement Pointers and References 2021-05-18 10:28:48 +00:00
ptr_copy.spvasm.expected.glsl GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
ptr_copy.spvasm.expected.hlsl spirv-reader: switch to HLSL-style pipeline IO 2021-06-17 09:10:04 +00:00
ptr_copy.spvasm.expected.msl transform/msl: Run InlinePointerLets and Simplify 2021-06-18 09:47:23 +00:00
ptr_copy.spvasm.expected.spvasm spirv-reader: switch to HLSL-style pipeline IO 2021-06-17 09:10:04 +00:00
ptr_copy.spvasm.expected.wgsl reader/spirv: Always run the cleanup transforms 2022-02-01 09:09:12 +00:00