dawn-cmake/test/tint/builtins/gen/literal/exp2/151a4c.wgsl.expected.wgsl

22 lines
302 B
WebGPU Shading Language

enable f16;
fn exp2_151a4c() {
var res : vec2<f16> = exp2(vec2<f16>(f16()));
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
exp2_151a4c();
return vec4<f32>();
}
@fragment
fn fragment_main() {
exp2_151a4c();
}
@compute @workgroup_size(1)
fn compute_main() {
exp2_151a4c();
}