dawn-cmake/test/tint/builtins/gen/literal/fract/181aa9.wgsl.expected.wgsl

22 lines
307 B
WebGPU Shading Language

enable f16;
fn fract_181aa9() {
var res : vec2<f16> = fract(vec2<f16>(f16()));
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
fract_181aa9();
return vec4<f32>();
}
@fragment
fn fragment_main() {
fract_181aa9();
}
@compute @workgroup_size(1)
fn compute_main() {
fract_181aa9();
}