dawn-cmake/test/tint/builtins/gen/literal/textureSampleBias/c6953d.wgsl.expected.wgsl

13 lines
282 B
WebGPU Shading Language

@group(1) @binding(0) var arg_0 : texture_cube_array<f32>;
@group(1) @binding(1) var arg_1 : sampler;
fn textureSampleBias_c6953d() {
var res : vec4<f32> = textureSampleBias(arg_0, arg_1, vec3<f32>(), 1u, 1.0f);
}
@fragment
fn fragment_main() {
textureSampleBias_c6953d();
}