dawn-cmake/test/tint/array/assign_to_function_var.wgsl...

51 lines
1.8 KiB
GLSL

#version 310 es
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void unused_entry_point() {
return;
}
struct S {
ivec4 arr[4];
};
ivec4 src_private[4] = ivec4[4](ivec4(0, 0, 0, 0), ivec4(0, 0, 0, 0), ivec4(0, 0, 0, 0), ivec4(0, 0, 0, 0));
shared ivec4 src_workgroup[4];
layout(binding = 0) uniform S_1 {
ivec4 arr[4];
} src_uniform;
layout(binding = 1, std430) buffer S_2 {
ivec4 arr[4];
} src_storage;
ivec4[4] ret_arr() {
ivec4 tint_symbol_1[4] = ivec4[4](ivec4(0), ivec4(0), ivec4(0), ivec4(0));
return tint_symbol_1;
}
S ret_struct_arr() {
S tint_symbol_2 = S(ivec4[4](ivec4(0), ivec4(0), ivec4(0), ivec4(0)));
return tint_symbol_2;
}
void foo(ivec4 src_param[4]) {
ivec4 src_function[4] = ivec4[4](ivec4(0, 0, 0, 0), ivec4(0, 0, 0, 0), ivec4(0, 0, 0, 0), ivec4(0, 0, 0, 0));
ivec4 dst[4] = ivec4[4](ivec4(0, 0, 0, 0), ivec4(0, 0, 0, 0), ivec4(0, 0, 0, 0), ivec4(0, 0, 0, 0));
ivec4 tint_symbol_3[4] = ivec4[4](ivec4(1), ivec4(2), ivec4(3), ivec4(3));
dst = tint_symbol_3;
dst = src_param;
dst = ret_arr();
ivec4 src_let[4] = ivec4[4](ivec4(0), ivec4(0), ivec4(0), ivec4(0));
dst = src_let;
dst = src_function;
dst = src_private;
dst = src_workgroup;
S tint_symbol = ret_struct_arr();
dst = tint_symbol.arr;
dst = src_uniform.arr;
dst = src_storage.arr;
int dst_nested[4][3][2] = int[4][3][2](int[3][2](int[2](0, 0), int[2](0, 0), int[2](0, 0)), int[3][2](int[2](0, 0), int[2](0, 0), int[2](0, 0)), int[3][2](int[2](0, 0), int[2](0, 0), int[2](0, 0)), int[3][2](int[2](0, 0), int[2](0, 0), int[2](0, 0)));
int src_nested[4][3][2] = int[4][3][2](int[3][2](int[2](0, 0), int[2](0, 0), int[2](0, 0)), int[3][2](int[2](0, 0), int[2](0, 0), int[2](0, 0)), int[3][2](int[2](0, 0), int[2](0, 0), int[2](0, 0)), int[3][2](int[2](0, 0), int[2](0, 0), int[2](0, 0)));
dst_nested = src_nested;
}