dawn-cmake/test/tint/extensions/parsing/basic.wgsl.expected.wgsl

7 lines
135 B
WebGPU Shading Language

enable f16;
@fragment
fn main() -> @location(0) vec4<f32> {
return vec4<f32>(0.100000001, 0.200000003, 0.300000012, 0.400000006);
}