4 lines
507 B
WebGPU Shading Language
4 lines
507 B
WebGPU Shading Language
@fragment
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fn main(@location(0) none : f32, @location(1) @interpolate(flat) flat : f32, @location(2) @interpolate(perspective, center) perspective_center : f32, @location(3) @interpolate(perspective, centroid) perspective_centroid : f32, @location(4) @interpolate(perspective, sample) perspective_sample : f32, @location(5) @interpolate(linear, center) linear_center : f32, @location(6) @interpolate(linear, centroid) linear_centroid : f32, @location(7) @interpolate(linear, sample) linear_sample : f32) {
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}
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