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[numthreads(1, 1, 1)]
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void unused_entry_point() {
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return;
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}
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RWByteAddressBuffer a : register(u0, space0);
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void main() {
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const int tint_symbol_1 = 1;
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a.Store((4u * uint(tint_symbol_1)), asuint((a.Load((4u * uint(tint_symbol_1))) + 1u)));
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a.Store(8u, asuint((a.Load(8u) + 1u)));
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|
}
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