dawn-cmake/build_overrides
Li, Hao 0e1bef3251 Add Vulkan validation layers on Windows
Deploy self-built Vulkan validation layers instead of system installed
one. And it will reuse third_party/angle's Vulkan validation layers if
building with chromium.

Bug: dawn:150
Change-Id: I94e26f7a152fb2a1c39bcb102d60024f4d65eee6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11120
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2019-11-07 12:13:27 +00:00
..
build.gni GN: Use hermetic builds on Linux 2018-09-05 05:18:10 -04:00
dawn.gni Add Vulkan validation layers on Windows 2019-11-07 12:13:27 +00:00
glslang.gni Roll shaderc and glslang and use their BUILD.gn 2018-10-04 17:17:57 +00:00
shaderc.gni Roll ahead to fix and update .gni to unbreak shaderc 2019-10-09 14:40:10 +00:00
spirv_tools.gni Add GN build for tests and their third party deps. 2018-08-09 20:54:43 +02:00
vulkan_validation_layers.gni Add Vulkan validation layers on Windows 2019-11-07 12:13:27 +00:00