[[block]]
struct S {
a : array<i32>;
};
[[group(0), binding(0)]] var<storage, read> G : S;
[[stage(compute)]]
fn main() {
let p = &*&G;
let p2 = &*p;
let p3 = &((*p).a);
let l1 : u32 = arrayLength(&*p3);
}