dawn-cmake/BUILD.gn
Rafael Cintron 8bde031abe Add CommandRecordingContext to D3D12
This change refactors D3D12 backend to have CommandRecordingContext
CommandRecordingContext allows us to, in a future, add additional
data to the context such as textures that need to be acquired and
released before command lists are executed.

The Device's pending command list and the command list which resides
in the Queue object were converted to use CommandRecordingContext.

Bug=dawn:234

Change-Id: Ic13a229fc1f15895ef71117ce638c942de224743
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11940
Commit-Queue: Rafael Cintron <rafael.cintron@microsoft.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2019-10-10 18:06:58 +00:00

1141 lines
38 KiB
Plaintext

# Copyright 2018 The Dawn Authors
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
import("//build_overrides/build.gni")
import("generator/dawn_generator.gni")
import("scripts/dawn_component.gni")
import("scripts/dawn_features.gni")
import("scripts/dawn_overrides_with_defaults.gni")
import("//testing/test.gni")
###############################################################################
# dawn_platform
###############################################################################
source_set("dawn_platform") {
configs += [ "${dawn_root}/src/common:dawn_internal" ]
sources = [
"${dawn_root}/src/include/dawn_platform/DawnPlatform.h",
"src/dawn_platform/tracing/EventTracer.cpp",
"src/dawn_platform/tracing/EventTracer.h",
"src/dawn_platform/tracing/TraceEvent.h",
]
deps = [
"${dawn_root}/src/common",
]
}
###############################################################################
# libdawn_native
###############################################################################
config("libdawn_native_internal") {
configs = [ "${dawn_root}/src/common:dawn_internal" ]
# Suppress warnings that Metal isn't in the deployment target of Chrome:
# initialization of the Metal backend is behind a IsMetalSupported check so
# Dawn won't call Metal functions on macOS 10.10.
# TODO(cwallez@chromium.org): Consider using API_AVAILABLE annotations on all
# metal code in dawn once crbug.com/1004024 is sorted out.
if (is_mac) {
cflags_objcc = [ "-Wno-unguarded-availability" ]
}
}
dawn_json_generator("libdawn_native_utils_gen") {
target = "dawn_native_utils"
outputs = [
"src/dawn_native/ProcTable.cpp",
"src/dawn_native/dawn_structs_autogen.h",
"src/dawn_native/dawn_structs_autogen.cpp",
"src/dawn_native/ValidationUtils_autogen.h",
"src/dawn_native/ValidationUtils_autogen.cpp",
]
}
if (dawn_enable_opengl) {
dawn_generator("libdawn_native_opengl_loader_gen") {
script = "generator/opengl_loader_generator.py"
args = [
"--gl-xml",
rebase_path("third_party/khronos/gl.xml", root_build_dir),
"--supported-extensions",
rebase_path("src/dawn_native/opengl/supported_extensions.json",
root_build_dir),
]
outputs = [
"src/dawn_native/opengl/OpenGLFunctionsBase_autogen.cpp",
"src/dawn_native/opengl/OpenGLFunctionsBase_autogen.h",
"src/dawn_native/opengl/opengl_platform_autogen.h",
]
}
}
# Public libdawn_native headers so they can be publically visible for
# dependencies of libdawn_native
source_set("libdawn_native_headers") {
public_deps = [
"${dawn_root}/src/dawn:dawn_headers",
]
all_dependent_configs = [ "${dawn_root}/src/common:dawn_public_include_dirs" ]
sources = [
"src/include/dawn_native/DawnNative.h",
"src/include/dawn_native/dawn_native_export.h",
# Include all backend's public headers so that dependencies can include
# them even when the backends are disabled.
"src/include/dawn_native/D3D12Backend.h",
"src/include/dawn_native/MetalBackend.h",
"src/include/dawn_native/NullBackend.h",
"src/include/dawn_native/OpenGLBackend.h",
"src/include/dawn_native/VulkanBackend.h",
]
}
# The meat of the compilation for libdawn_native so that we can cheaply have
# shared_library / static_library versions of it. It compiles all the files
# except those that define exported symbols.
source_set("libdawn_native_sources") {
deps = [
":libdawn_native_headers",
":libdawn_native_utils_gen",
"${dawn_root}/src/common",
"${dawn_spirv_tools_dir}:spvtools_val",
"third_party:spirv_cross",
]
configs += [ ":libdawn_native_internal" ]
libs = []
# Dependencies that are needed to compile libdawn_native entry points in
# FooBackend.cpp need to be public deps so they are propagated to the
# libdawn_native target
public_deps = [
":dawn_platform",
]
sources = get_target_outputs(":libdawn_native_utils_gen")
sources += [
"src/dawn_native/Adapter.cpp",
"src/dawn_native/Adapter.h",
"src/dawn_native/AttachmentState.cpp",
"src/dawn_native/AttachmentState.h",
"src/dawn_native/BackendConnection.cpp",
"src/dawn_native/BackendConnection.h",
"src/dawn_native/BindGroup.cpp",
"src/dawn_native/BindGroup.h",
"src/dawn_native/BindGroupLayout.cpp",
"src/dawn_native/BindGroupLayout.h",
"src/dawn_native/BindGroupTracker.h",
"src/dawn_native/BuddyAllocator.cpp",
"src/dawn_native/BuddyAllocator.h",
"src/dawn_native/BuddyMemoryAllocator.cpp",
"src/dawn_native/BuddyMemoryAllocator.h",
"src/dawn_native/Buffer.cpp",
"src/dawn_native/Buffer.h",
"src/dawn_native/CommandAllocator.cpp",
"src/dawn_native/CommandAllocator.h",
"src/dawn_native/CommandBuffer.cpp",
"src/dawn_native/CommandBuffer.h",
"src/dawn_native/CommandBufferStateTracker.cpp",
"src/dawn_native/CommandBufferStateTracker.h",
"src/dawn_native/CommandEncoder.cpp",
"src/dawn_native/CommandEncoder.h",
"src/dawn_native/CommandValidation.cpp",
"src/dawn_native/CommandValidation.h",
"src/dawn_native/Commands.cpp",
"src/dawn_native/Commands.h",
"src/dawn_native/ComputePassEncoder.cpp",
"src/dawn_native/ComputePassEncoder.h",
"src/dawn_native/ComputePipeline.cpp",
"src/dawn_native/ComputePipeline.h",
"src/dawn_native/Device.cpp",
"src/dawn_native/Device.h",
"src/dawn_native/DynamicUploader.cpp",
"src/dawn_native/DynamicUploader.h",
"src/dawn_native/EncodingContext.cpp",
"src/dawn_native/EncodingContext.h",
"src/dawn_native/Error.cpp",
"src/dawn_native/Error.h",
"src/dawn_native/ErrorData.cpp",
"src/dawn_native/ErrorData.h",
"src/dawn_native/ErrorScope.cpp",
"src/dawn_native/ErrorScope.h",
"src/dawn_native/ErrorScopeTracker.cpp",
"src/dawn_native/ErrorScopeTracker.h",
"src/dawn_native/Extensions.cpp",
"src/dawn_native/Extensions.h",
"src/dawn_native/Fence.cpp",
"src/dawn_native/Fence.h",
"src/dawn_native/FenceSignalTracker.cpp",
"src/dawn_native/FenceSignalTracker.h",
"src/dawn_native/Format.cpp",
"src/dawn_native/Format.h",
"src/dawn_native/Forward.h",
"src/dawn_native/Instance.cpp",
"src/dawn_native/Instance.h",
"src/dawn_native/MemoryAllocator.h",
"src/dawn_native/ObjectBase.cpp",
"src/dawn_native/ObjectBase.h",
"src/dawn_native/PassResourceUsage.h",
"src/dawn_native/PassResourceUsageTracker.cpp",
"src/dawn_native/PassResourceUsageTracker.h",
"src/dawn_native/PerStage.cpp",
"src/dawn_native/PerStage.h",
"src/dawn_native/Pipeline.cpp",
"src/dawn_native/Pipeline.h",
"src/dawn_native/PipelineLayout.cpp",
"src/dawn_native/PipelineLayout.h",
"src/dawn_native/ProgrammablePassEncoder.cpp",
"src/dawn_native/ProgrammablePassEncoder.h",
"src/dawn_native/Queue.cpp",
"src/dawn_native/Queue.h",
"src/dawn_native/RefCounted.cpp",
"src/dawn_native/RefCounted.h",
"src/dawn_native/RenderBundle.cpp",
"src/dawn_native/RenderBundle.h",
"src/dawn_native/RenderBundleEncoder.cpp",
"src/dawn_native/RenderBundleEncoder.h",
"src/dawn_native/RenderEncoderBase.cpp",
"src/dawn_native/RenderEncoderBase.h",
"src/dawn_native/RenderPassEncoder.cpp",
"src/dawn_native/RenderPassEncoder.h",
"src/dawn_native/RenderPipeline.cpp",
"src/dawn_native/RenderPipeline.h",
"src/dawn_native/ResourceHeap.h",
"src/dawn_native/ResourceMemoryAllocation.cpp",
"src/dawn_native/ResourceMemoryAllocation.h",
"src/dawn_native/RingBufferAllocator.cpp",
"src/dawn_native/RingBufferAllocator.h",
"src/dawn_native/Sampler.cpp",
"src/dawn_native/Sampler.h",
"src/dawn_native/ShaderModule.cpp",
"src/dawn_native/ShaderModule.h",
"src/dawn_native/StagingBuffer.cpp",
"src/dawn_native/StagingBuffer.h",
"src/dawn_native/SwapChain.cpp",
"src/dawn_native/SwapChain.h",
"src/dawn_native/Texture.cpp",
"src/dawn_native/Texture.h",
"src/dawn_native/ToBackend.h",
"src/dawn_native/Toggles.cpp",
"src/dawn_native/Toggles.h",
"src/dawn_native/dawn_platform.h",
]
if (dawn_enable_d3d12) {
libs += [ "dxguid.lib" ]
sources += [
"src/dawn_native/d3d12/AdapterD3D12.cpp",
"src/dawn_native/d3d12/AdapterD3D12.h",
"src/dawn_native/d3d12/BackendD3D12.cpp",
"src/dawn_native/d3d12/BackendD3D12.h",
"src/dawn_native/d3d12/BindGroupD3D12.cpp",
"src/dawn_native/d3d12/BindGroupD3D12.h",
"src/dawn_native/d3d12/BindGroupLayoutD3D12.cpp",
"src/dawn_native/d3d12/BindGroupLayoutD3D12.h",
"src/dawn_native/d3d12/BufferD3D12.cpp",
"src/dawn_native/d3d12/BufferD3D12.h",
"src/dawn_native/d3d12/CommandAllocatorManager.cpp",
"src/dawn_native/d3d12/CommandAllocatorManager.h",
"src/dawn_native/d3d12/CommandBufferD3D12.cpp",
"src/dawn_native/d3d12/CommandBufferD3D12.h",
"src/dawn_native/d3d12/CommandRecordingContext.cpp",
"src/dawn_native/d3d12/CommandRecordingContext.h",
"src/dawn_native/d3d12/CommittedResourceAllocatorD3D12.cpp",
"src/dawn_native/d3d12/CommittedResourceAllocatorD3D12.h",
"src/dawn_native/d3d12/ComputePipelineD3D12.cpp",
"src/dawn_native/d3d12/ComputePipelineD3D12.h",
"src/dawn_native/d3d12/D3D12Info.cpp",
"src/dawn_native/d3d12/D3D12Info.h",
"src/dawn_native/d3d12/DescriptorHeapAllocator.cpp",
"src/dawn_native/d3d12/DescriptorHeapAllocator.h",
"src/dawn_native/d3d12/DeviceD3D12.cpp",
"src/dawn_native/d3d12/DeviceD3D12.h",
"src/dawn_native/d3d12/Forward.h",
"src/dawn_native/d3d12/NativeSwapChainImplD3D12.cpp",
"src/dawn_native/d3d12/NativeSwapChainImplD3D12.h",
"src/dawn_native/d3d12/PipelineLayoutD3D12.cpp",
"src/dawn_native/d3d12/PipelineLayoutD3D12.h",
"src/dawn_native/d3d12/PlatformFunctions.cpp",
"src/dawn_native/d3d12/PlatformFunctions.h",
"src/dawn_native/d3d12/QueueD3D12.cpp",
"src/dawn_native/d3d12/QueueD3D12.h",
"src/dawn_native/d3d12/RenderPipelineD3D12.cpp",
"src/dawn_native/d3d12/RenderPipelineD3D12.h",
"src/dawn_native/d3d12/ResourceAllocator.cpp",
"src/dawn_native/d3d12/ResourceAllocator.h",
"src/dawn_native/d3d12/ResourceAllocatorManagerD3D12.cpp",
"src/dawn_native/d3d12/ResourceAllocatorManagerD3D12.h",
"src/dawn_native/d3d12/ResourceHeapAllocationD3D12.cpp",
"src/dawn_native/d3d12/ResourceHeapAllocationD3D12.h",
"src/dawn_native/d3d12/SamplerD3D12.cpp",
"src/dawn_native/d3d12/SamplerD3D12.h",
"src/dawn_native/d3d12/ShaderModuleD3D12.cpp",
"src/dawn_native/d3d12/ShaderModuleD3D12.h",
"src/dawn_native/d3d12/StagingBufferD3D12.cpp",
"src/dawn_native/d3d12/StagingBufferD3D12.h",
"src/dawn_native/d3d12/SwapChainD3D12.cpp",
"src/dawn_native/d3d12/SwapChainD3D12.h",
"src/dawn_native/d3d12/TextureCopySplitter.cpp",
"src/dawn_native/d3d12/TextureCopySplitter.h",
"src/dawn_native/d3d12/TextureD3D12.cpp",
"src/dawn_native/d3d12/TextureD3D12.h",
"src/dawn_native/d3d12/UtilsD3D12.cpp",
"src/dawn_native/d3d12/UtilsD3D12.h",
"src/dawn_native/d3d12/d3d12_platform.h",
]
}
if (dawn_enable_metal) {
libs += [
"Metal.framework",
"Cocoa.framework",
"IOKit.framework",
"IOSurface.framework",
]
sources += [
"src/dawn_native/metal/BackendMTL.h",
"src/dawn_native/metal/BackendMTL.mm",
"src/dawn_native/metal/BufferMTL.h",
"src/dawn_native/metal/BufferMTL.mm",
"src/dawn_native/metal/CommandBufferMTL.h",
"src/dawn_native/metal/CommandBufferMTL.mm",
"src/dawn_native/metal/ComputePipelineMTL.h",
"src/dawn_native/metal/ComputePipelineMTL.mm",
"src/dawn_native/metal/DeviceMTL.h",
"src/dawn_native/metal/DeviceMTL.mm",
"src/dawn_native/metal/Forward.h",
"src/dawn_native/metal/PipelineLayoutMTL.h",
"src/dawn_native/metal/PipelineLayoutMTL.mm",
"src/dawn_native/metal/QueueMTL.h",
"src/dawn_native/metal/QueueMTL.mm",
"src/dawn_native/metal/RenderPipelineMTL.h",
"src/dawn_native/metal/RenderPipelineMTL.mm",
"src/dawn_native/metal/SamplerMTL.h",
"src/dawn_native/metal/SamplerMTL.mm",
"src/dawn_native/metal/ShaderModuleMTL.h",
"src/dawn_native/metal/ShaderModuleMTL.mm",
"src/dawn_native/metal/StagingBufferMTL.h",
"src/dawn_native/metal/StagingBufferMTL.mm",
"src/dawn_native/metal/SwapChainMTL.h",
"src/dawn_native/metal/SwapChainMTL.mm",
"src/dawn_native/metal/TextureMTL.h",
"src/dawn_native/metal/TextureMTL.mm",
"src/dawn_native/metal/UtilsMetal.h",
"src/dawn_native/metal/UtilsMetal.mm",
]
}
if (dawn_enable_null) {
sources += [
"src/dawn_native/null/DeviceNull.cpp",
"src/dawn_native/null/DeviceNull.h",
]
}
if (dawn_enable_opengl) {
public_deps += [
":libdawn_native_opengl_loader_gen",
"third_party:khronos_platform",
]
sources += get_target_outputs(":libdawn_native_opengl_loader_gen")
sources += [
"src/dawn_native/opengl/BackendGL.cpp",
"src/dawn_native/opengl/BackendGL.h",
"src/dawn_native/opengl/BufferGL.cpp",
"src/dawn_native/opengl/BufferGL.h",
"src/dawn_native/opengl/CommandBufferGL.cpp",
"src/dawn_native/opengl/CommandBufferGL.h",
"src/dawn_native/opengl/ComputePipelineGL.cpp",
"src/dawn_native/opengl/ComputePipelineGL.h",
"src/dawn_native/opengl/DeviceGL.cpp",
"src/dawn_native/opengl/DeviceGL.h",
"src/dawn_native/opengl/Forward.h",
"src/dawn_native/opengl/GLFormat.cpp",
"src/dawn_native/opengl/GLFormat.h",
"src/dawn_native/opengl/NativeSwapChainImplGL.cpp",
"src/dawn_native/opengl/NativeSwapChainImplGL.h",
"src/dawn_native/opengl/OpenGLFunctions.cpp",
"src/dawn_native/opengl/OpenGLFunctions.h",
"src/dawn_native/opengl/PersistentPipelineStateGL.cpp",
"src/dawn_native/opengl/PersistentPipelineStateGL.h",
"src/dawn_native/opengl/PipelineGL.cpp",
"src/dawn_native/opengl/PipelineGL.h",
"src/dawn_native/opengl/PipelineLayoutGL.cpp",
"src/dawn_native/opengl/PipelineLayoutGL.h",
"src/dawn_native/opengl/QueueGL.cpp",
"src/dawn_native/opengl/QueueGL.h",
"src/dawn_native/opengl/RenderPipelineGL.cpp",
"src/dawn_native/opengl/RenderPipelineGL.h",
"src/dawn_native/opengl/SamplerGL.cpp",
"src/dawn_native/opengl/SamplerGL.h",
"src/dawn_native/opengl/ShaderModuleGL.cpp",
"src/dawn_native/opengl/ShaderModuleGL.h",
"src/dawn_native/opengl/SwapChainGL.cpp",
"src/dawn_native/opengl/SwapChainGL.h",
"src/dawn_native/opengl/TextureGL.cpp",
"src/dawn_native/opengl/TextureGL.h",
"src/dawn_native/opengl/UtilsGL.cpp",
"src/dawn_native/opengl/UtilsGL.h",
"src/dawn_native/opengl/opengl_platform.h",
]
}
if (dawn_enable_vulkan) {
public_deps += [ "third_party:vulkan_headers" ]
sources += [
"src/dawn_native/vulkan/AdapterVk.cpp",
"src/dawn_native/vulkan/AdapterVk.h",
"src/dawn_native/vulkan/BackendVk.cpp",
"src/dawn_native/vulkan/BackendVk.h",
"src/dawn_native/vulkan/BindGroupLayoutVk.cpp",
"src/dawn_native/vulkan/BindGroupLayoutVk.h",
"src/dawn_native/vulkan/BindGroupVk.cpp",
"src/dawn_native/vulkan/BindGroupVk.h",
"src/dawn_native/vulkan/BufferVk.cpp",
"src/dawn_native/vulkan/BufferVk.h",
"src/dawn_native/vulkan/CommandBufferVk.cpp",
"src/dawn_native/vulkan/CommandBufferVk.h",
"src/dawn_native/vulkan/CommandRecordingContext.h",
"src/dawn_native/vulkan/ComputePipelineVk.cpp",
"src/dawn_native/vulkan/ComputePipelineVk.h",
"src/dawn_native/vulkan/DeviceVk.cpp",
"src/dawn_native/vulkan/DeviceVk.h",
"src/dawn_native/vulkan/ExternalHandle.h",
"src/dawn_native/vulkan/FencedDeleter.cpp",
"src/dawn_native/vulkan/FencedDeleter.h",
"src/dawn_native/vulkan/Forward.h",
"src/dawn_native/vulkan/MemoryAllocator.cpp",
"src/dawn_native/vulkan/MemoryAllocator.h",
"src/dawn_native/vulkan/MemoryResourceAllocatorVk.cpp",
"src/dawn_native/vulkan/MemoryResourceAllocatorVk.h",
"src/dawn_native/vulkan/NativeSwapChainImplVk.cpp",
"src/dawn_native/vulkan/NativeSwapChainImplVk.h",
"src/dawn_native/vulkan/PipelineLayoutVk.cpp",
"src/dawn_native/vulkan/PipelineLayoutVk.h",
"src/dawn_native/vulkan/QueueVk.cpp",
"src/dawn_native/vulkan/QueueVk.h",
"src/dawn_native/vulkan/RenderPassCache.cpp",
"src/dawn_native/vulkan/RenderPassCache.h",
"src/dawn_native/vulkan/RenderPipelineVk.cpp",
"src/dawn_native/vulkan/RenderPipelineVk.h",
"src/dawn_native/vulkan/ResourceMemoryVk.cpp",
"src/dawn_native/vulkan/ResourceMemoryVk.h",
"src/dawn_native/vulkan/SamplerVk.cpp",
"src/dawn_native/vulkan/SamplerVk.h",
"src/dawn_native/vulkan/ShaderModuleVk.cpp",
"src/dawn_native/vulkan/ShaderModuleVk.h",
"src/dawn_native/vulkan/StagingBufferVk.cpp",
"src/dawn_native/vulkan/StagingBufferVk.h",
"src/dawn_native/vulkan/SwapChainVk.cpp",
"src/dawn_native/vulkan/SwapChainVk.h",
"src/dawn_native/vulkan/TextureVk.cpp",
"src/dawn_native/vulkan/TextureVk.h",
"src/dawn_native/vulkan/UtilsVulkan.cpp",
"src/dawn_native/vulkan/UtilsVulkan.h",
"src/dawn_native/vulkan/VulkanError.cpp",
"src/dawn_native/vulkan/VulkanError.h",
"src/dawn_native/vulkan/VulkanFunctions.cpp",
"src/dawn_native/vulkan/VulkanFunctions.h",
"src/dawn_native/vulkan/VulkanInfo.cpp",
"src/dawn_native/vulkan/VulkanInfo.h",
"src/dawn_native/vulkan/external_memory/MemoryService.h",
"src/dawn_native/vulkan/external_semaphore/SemaphoreService.h",
]
if (is_linux) {
sources += [
"src/dawn_native/vulkan/external_memory/MemoryServiceOpaqueFD.cpp",
"src/dawn_native/vulkan/external_semaphore/SemaphoreServiceOpaqueFD.cpp",
]
} else if (is_fuchsia) {
sources += [
"src/dawn_native/vulkan/external_memory/MemoryServiceZirconHandle.cpp",
"src/dawn_native/vulkan/external_semaphore/SemaphoreServiceZirconHandle.cpp",
]
} else {
sources += [
"src/dawn_native/vulkan/external_memory/MemoryServiceNull.cpp",
"src/dawn_native/vulkan/external_semaphore/SemaphoreServiceNull.cpp",
]
}
if (build_with_chromium && is_fuchsia) {
# Necessary to ensure that the Vulkan libraries will be in the
# final Fuchsia package.
data_deps = [
# NOTE: The line below is a work around for http://crbug.com/1001081
"//third_party/fuchsia-sdk/sdk:trace_engine",
"//third_party/fuchsia-sdk:vulkan_base",
"//third_party/fuchsia-sdk:vulkan_validation",
]
}
}
}
# The static and shared libraries for libdawn_native. Most of the files are
# already compiled in libdawn_native_sources, but we still need to compile
# files defining exported symbols.
dawn_component("libdawn_native") {
DEFINE_PREFIX = "DAWN_NATIVE"
#Make headers publically visible
public_deps = [
":libdawn_native_headers",
]
deps = [
":libdawn_native_sources",
"${dawn_root}/src/common",
]
sources = [
"src/dawn_native/DawnNative.cpp",
]
configs = [ ":libdawn_native_internal" ]
if (dawn_enable_d3d12) {
sources += [ "src/dawn_native/d3d12/D3D12Backend.cpp" ]
}
if (dawn_enable_metal) {
sources += [ "src/dawn_native/metal/MetalBackend.mm" ]
}
if (dawn_enable_null) {
sources += [ "src/dawn_native/null/NullBackend.cpp" ]
}
if (dawn_enable_opengl) {
sources += [ "src/dawn_native/opengl/OpenGLBackend.cpp" ]
}
if (dawn_enable_vulkan) {
sources += [ "src/dawn_native/vulkan/VulkanBackend.cpp" ]
}
}
###############################################################################
# libdawn_wire
###############################################################################
dawn_json_generator("libdawn_wire_gen") {
target = "dawn_wire"
outputs = [
"src/dawn_wire/WireCmd_autogen.h",
"src/dawn_wire/WireCmd_autogen.cpp",
"src/dawn_wire/client/ApiObjects_autogen.h",
"src/dawn_wire/client/ApiProcs_autogen.cpp",
"src/dawn_wire/client/ApiProcs_autogen.h",
"src/dawn_wire/client/ClientBase_autogen.h",
"src/dawn_wire/client/ClientHandlers_autogen.cpp",
"src/dawn_wire/client/ClientPrototypes_autogen.inc",
"src/dawn_wire/server/ServerBase_autogen.h",
"src/dawn_wire/server/ServerDoers_autogen.cpp",
"src/dawn_wire/server/ServerHandlers_autogen.cpp",
"src/dawn_wire/server/ServerPrototypes_autogen.inc",
]
}
dawn_component("libdawn_wire") {
DEFINE_PREFIX = "DAWN_WIRE"
deps = [
":libdawn_wire_gen",
"${dawn_root}/src/common",
"${dawn_root}/src/dawn_wire:libdawn_wire_headers",
]
configs = [ "${dawn_root}/src/common:dawn_internal" ]
sources = get_target_outputs(":libdawn_wire_gen")
sources += [
"src/dawn_wire/WireClient.cpp",
"src/dawn_wire/WireDeserializeAllocator.cpp",
"src/dawn_wire/WireDeserializeAllocator.h",
"src/dawn_wire/WireServer.cpp",
"src/dawn_wire/client/ApiObjects.h",
"src/dawn_wire/client/ApiProcs.cpp",
"src/dawn_wire/client/Buffer.cpp",
"src/dawn_wire/client/Buffer.h",
"src/dawn_wire/client/Client.cpp",
"src/dawn_wire/client/Client.h",
"src/dawn_wire/client/ClientDoers.cpp",
"src/dawn_wire/client/ClientInlineMemoryTransferService.cpp",
"src/dawn_wire/client/Device.cpp",
"src/dawn_wire/client/Device.h",
"src/dawn_wire/client/Fence.cpp",
"src/dawn_wire/client/Fence.h",
"src/dawn_wire/client/ObjectAllocator.h",
"src/dawn_wire/server/ObjectStorage.h",
"src/dawn_wire/server/Server.cpp",
"src/dawn_wire/server/Server.h",
"src/dawn_wire/server/ServerBuffer.cpp",
"src/dawn_wire/server/ServerDevice.cpp",
"src/dawn_wire/server/ServerFence.cpp",
"src/dawn_wire/server/ServerInlineMemoryTransferService.cpp",
"src/dawn_wire/server/ServerQueue.cpp",
]
# Make headers publically visible
public_deps = [
"${dawn_root}/src/dawn_wire:libdawn_wire_headers",
]
}
###############################################################################
# GLFW wrapping target
###############################################################################
# GLFW does not support ChromeOS, Android or Fuchsia, so provide a small mock
# library that can be linked into the Dawn tests on these platforms. Otherwise,
# use the real library from third_party/.
if (is_win || (is_linux && !is_chromeos) || is_mac) {
group("dawn_glfw") {
public_deps = [
"third_party:glfw",
]
}
} else if (is_fuchsia) {
# The mock implementation of GLFW on Fuchsia
config("dawn_glfw_public_config") {
# Allow inclusion of <GLFW/glfw3.h>
include_dirs = [ "${dawn_glfw_dir}/include" ]
# The GLFW/glfw3.h header includes <GL/gl.h> by default, but the latter
# does not exist on Fuchsia. Defining GLFW_INCLUDE_NONE helps work around
# the issue, but it needs to be defined for any file that includes the
# header.
defines = [
"GLFW_INCLUDE_NONE",
"GLFW_INCLUDE_VULKAN",
]
}
static_library("dawn_glfw") {
sources = [
# NOTE: The header below is required to pass "gn check".
"${dawn_glfw_dir}/include/GLFW/glfw3.h",
"src/utils/Glfw3Fuchsia.cpp",
]
public_configs = [ ":dawn_glfw_public_config" ]
deps = [
"${dawn_root}/src/common",
]
}
} else {
# Just skip GLFW on other systems
group("dawn_glfw") {
}
}
###############################################################################
# Utils for tests and samples
###############################################################################
static_library("dawn_utils") {
configs += [ "${dawn_root}/src/common:dawn_internal" ]
sources = [
"src/utils/ComboRenderBundleEncoderDescriptor.cpp",
"src/utils/ComboRenderBundleEncoderDescriptor.h",
"src/utils/ComboRenderPipelineDescriptor.cpp",
"src/utils/ComboRenderPipelineDescriptor.h",
"src/utils/DawnHelpers.cpp",
"src/utils/DawnHelpers.h",
"src/utils/SystemUtils.cpp",
"src/utils/SystemUtils.h",
"src/utils/TerribleCommandBuffer.cpp",
"src/utils/TerribleCommandBuffer.h",
"src/utils/Timer.h",
]
if (is_win) {
sources += [ "src/utils/WindowsTimer.cpp" ]
} else if (is_mac) {
sources += [ "src/utils/OSXTimer.cpp" ]
} else {
sources += [ "src/utils/PosixTimer.cpp" ]
}
public_deps = [
"${dawn_root}/src/dawn:dawn_headers",
]
deps = [
":libdawn_native",
":libdawn_wire",
"${dawn_root}/src/common",
"${dawn_shaderc_dir}:libshaderc",
]
}
static_library("dawn_bindings") {
configs += [ "${dawn_root}/src/common:dawn_internal" ]
sources = [
"src/utils/BackendBinding.cpp",
"src/utils/BackendBinding.h",
]
public_deps = [
"${dawn_root}/src/dawn:dawn_headers",
]
deps = [
":dawn_glfw",
":libdawn_native",
"${dawn_root}/src/common",
]
libs = []
if (dawn_enable_d3d12) {
sources += [ "src/utils/D3D12Binding.cpp" ]
}
if (dawn_enable_metal) {
sources += [ "src/utils/MetalBinding.mm" ]
libs += [
"Metal.framework",
"QuartzCore.framework",
]
# Suppress warnings that Metal isn't in the deployment target of Chrome
if (is_mac) {
cflags_objcc = [ "-Wno-unguarded-availability" ]
}
}
if (dawn_enable_null) {
sources += [ "src/utils/NullBinding.cpp" ]
}
if (dawn_enable_opengl) {
sources += [ "src/utils/OpenGLBinding.cpp" ]
}
if (dawn_enable_vulkan) {
sources += [ "src/utils/VulkanBinding.cpp" ]
}
}
###############################################################################
# Dawn test targets
###############################################################################
dawn_json_generator("mock_dawn_gen") {
target = "mock_dawn"
outputs = [
"src/dawn/mock_dawn.h",
"src/dawn/mock_dawn.cpp",
]
}
test("dawn_unittests") {
configs += [ "${dawn_root}/src/common:dawn_internal" ]
deps = [
":dawn_utils",
":libdawn_native",
":libdawn_native_sources",
":libdawn_wire",
":mock_dawn_gen",
"${dawn_root}/src/common",
"${dawn_root}/src/dawn:libdawn",
"third_party:gmock_and_gtest",
]
# Add internal Dawn Native headers and config for internal unittests.
deps += [ ":libdawn_native_headers" ]
configs += [ ":libdawn_native_internal" ]
sources = get_target_outputs(":mock_dawn_gen")
sources += [
"src/dawn_wire/client/ClientMemoryTransferService_mock.cpp",
"src/dawn_wire/client/ClientMemoryTransferService_mock.h",
"src/dawn_wire/server/ServerMemoryTransferService_mock.cpp",
"src/dawn_wire/server/ServerMemoryTransferService_mock.h",
]
sources += [
"src/tests/unittests/BitSetIteratorTests.cpp",
"src/tests/unittests/BuddyAllocatorTests.cpp",
"src/tests/unittests/BuddyMemoryAllocatorTests.cpp",
"src/tests/unittests/CommandAllocatorTests.cpp",
"src/tests/unittests/EnumClassBitmasksTests.cpp",
"src/tests/unittests/ErrorTests.cpp",
"src/tests/unittests/ExtensionTests.cpp",
"src/tests/unittests/MathTests.cpp",
"src/tests/unittests/ObjectBaseTests.cpp",
"src/tests/unittests/PerStageTests.cpp",
"src/tests/unittests/RefCountedTests.cpp",
"src/tests/unittests/ResultTests.cpp",
"src/tests/unittests/RingBufferAllocatorTests.cpp",
"src/tests/unittests/SerialMapTests.cpp",
"src/tests/unittests/SerialQueueTests.cpp",
"src/tests/unittests/ToBackendTests.cpp",
"src/tests/unittests/validation/BindGroupValidationTests.cpp",
"src/tests/unittests/validation/BufferValidationTests.cpp",
"src/tests/unittests/validation/CommandBufferValidationTests.cpp",
"src/tests/unittests/validation/ComputeIndirectValidationTests.cpp",
"src/tests/unittests/validation/ComputeValidationTests.cpp",
"src/tests/unittests/validation/CopyCommandsValidationTests.cpp",
"src/tests/unittests/validation/DebugMarkerValidationTests.cpp",
"src/tests/unittests/validation/DrawIndirectValidationTests.cpp",
"src/tests/unittests/validation/DynamicStateCommandValidationTests.cpp",
"src/tests/unittests/validation/ErrorScopeValidationTests.cpp",
"src/tests/unittests/validation/FenceValidationTests.cpp",
"src/tests/unittests/validation/QueueSubmitValidationTests.cpp",
"src/tests/unittests/validation/RenderBundleValidationTests.cpp",
"src/tests/unittests/validation/RenderPassDescriptorValidationTests.cpp",
"src/tests/unittests/validation/RenderPassValidationTests.cpp",
"src/tests/unittests/validation/RenderPipelineValidationTests.cpp",
"src/tests/unittests/validation/SamplerValidationTests.cpp",
"src/tests/unittests/validation/ShaderModuleValidationTests.cpp",
"src/tests/unittests/validation/TextureValidationTests.cpp",
"src/tests/unittests/validation/TextureViewValidationTests.cpp",
"src/tests/unittests/validation/ToggleValidationTests.cpp",
"src/tests/unittests/validation/ValidationTest.cpp",
"src/tests/unittests/validation/ValidationTest.h",
"src/tests/unittests/validation/VertexBufferValidationTests.cpp",
"src/tests/unittests/validation/VertexInputValidationTests.cpp",
"src/tests/unittests/wire/WireArgumentTests.cpp",
"src/tests/unittests/wire/WireBasicTests.cpp",
"src/tests/unittests/wire/WireBufferMappingTests.cpp",
"src/tests/unittests/wire/WireErrorCallbackTests.cpp",
"src/tests/unittests/wire/WireFenceTests.cpp",
"src/tests/unittests/wire/WireInjectTextureTests.cpp",
"src/tests/unittests/wire/WireMemoryTransferServiceTests.cpp",
"src/tests/unittests/wire/WireOptionalTests.cpp",
"src/tests/unittests/wire/WireTest.cpp",
"src/tests/unittests/wire/WireTest.h",
]
if (dawn_enable_d3d12) {
sources += [ "src/tests/unittests/d3d12/CopySplitTests.cpp" ]
}
# When building inside Chromium, use their gtest main function because it is
# needed to run in swarming correctly.
if (build_with_chromium) {
sources += [ "//gpu/dawn_unittests_main.cc" ]
} else {
sources += [ "src/tests/UnittestsMain.cpp" ]
}
}
source_set("dawn_end2end_tests_sources") {
configs += [ "${dawn_root}/src/common:dawn_internal" ]
testonly = true
deps = [
":dawn_utils",
":libdawn_native",
":libdawn_wire",
"${dawn_root}/src/common",
"${dawn_root}/src/dawn:libdawn",
"third_party:gmock_and_gtest",
]
sources = [
"src/tests/DawnTest.h",
"src/tests/end2end/BasicTests.cpp",
"src/tests/end2end/BindGroupTests.cpp",
"src/tests/end2end/BufferTests.cpp",
"src/tests/end2end/ClipSpaceTests.cpp",
"src/tests/end2end/ColorStateTests.cpp",
"src/tests/end2end/CompressedTextureFormatTests.cpp",
"src/tests/end2end/ComputeCopyStorageBufferTests.cpp",
"src/tests/end2end/ComputeIndirectTests.cpp",
"src/tests/end2end/ComputeSharedMemoryTests.cpp",
"src/tests/end2end/CopyTests.cpp",
"src/tests/end2end/CullingTests.cpp",
"src/tests/end2end/DebugMarkerTests.cpp",
"src/tests/end2end/DepthStencilStateTests.cpp",
"src/tests/end2end/DestroyTests.cpp",
"src/tests/end2end/DrawIndexedIndirectTests.cpp",
"src/tests/end2end/DrawIndexedTests.cpp",
"src/tests/end2end/DrawIndirectTests.cpp",
"src/tests/end2end/DrawTests.cpp",
"src/tests/end2end/DynamicBufferOffsetTests.cpp",
"src/tests/end2end/FenceTests.cpp",
"src/tests/end2end/IndexFormatTests.cpp",
"src/tests/end2end/MultisampledRenderingTests.cpp",
"src/tests/end2end/NonzeroTextureCreationTests.cpp",
"src/tests/end2end/ObjectCachingTests.cpp",
"src/tests/end2end/OpArrayLengthTests.cpp",
"src/tests/end2end/PrimitiveTopologyTests.cpp",
"src/tests/end2end/RenderBundleTests.cpp",
"src/tests/end2end/RenderPassLoadOpTests.cpp",
"src/tests/end2end/RenderPassTests.cpp",
"src/tests/end2end/SamplerTests.cpp",
"src/tests/end2end/ScissorTests.cpp",
"src/tests/end2end/TextureFormatTests.cpp",
"src/tests/end2end/TextureViewTests.cpp",
"src/tests/end2end/TextureZeroInitTests.cpp",
"src/tests/end2end/VertexFormatTests.cpp",
"src/tests/end2end/VertexInputTests.cpp",
"src/tests/end2end/ViewportOrientationTests.cpp",
"src/tests/end2end/ViewportTests.cpp",
]
libs = []
if (dawn_enable_metal) {
sources += [ "src/tests/end2end/IOSurfaceWrappingTests.cpp" ]
libs += [ "IOSurface.framework" ]
}
if (dawn_enable_d3d12) {
sources += [ "src/tests/end2end/D3D12ResourceWrappingTests.cpp" ]
libs += [
"d3d11.lib",
"dxgi.lib",
]
}
if (dawn_enable_opengl) {
deps += [ ":dawn_glfw" ]
}
}
source_set("dawn_white_box_tests_sources") {
configs += [ "${dawn_root}/src/common:dawn_internal" ]
testonly = true
deps = [
":dawn_utils",
":libdawn_native",
":libdawn_native_sources",
":libdawn_wire",
"${dawn_root}/src/common",
"${dawn_root}/src/dawn:libdawn",
"third_party:gmock_and_gtest",
]
sources = [
"src/tests/DawnTest.h",
]
if (dawn_enable_vulkan) {
deps += [ "third_party:vulkan_headers" ]
if (is_linux) {
sources += [ "src/tests/white_box/VulkanImageWrappingTests.cpp" ]
}
}
if (dawn_enable_opengl) {
deps += [ ":dawn_glfw" ]
}
libs = []
}
test("dawn_end2end_tests") {
configs += [ "${dawn_root}/src/common:dawn_internal" ]
deps = [
":dawn_end2end_tests_sources",
":dawn_utils",
":dawn_white_box_tests_sources",
":libdawn_native",
":libdawn_wire",
"${dawn_root}/src/common",
"${dawn_root}/src/dawn:libdawn",
"third_party:gmock_and_gtest",
]
sources = [
"src/tests/DawnTest.cpp",
"src/tests/DawnTest.h",
]
libs = []
# When building inside Chromium, use their gtest main function because it is
# needed to run in swarming correctly.
if (build_with_chromium) {
sources += [ "//gpu/dawn_end2end_tests_main.cc" ]
} else {
sources += [ "src/tests/End2EndTestsMain.cpp" ]
}
if (dawn_enable_opengl) {
deps += [ ":dawn_glfw" ]
}
}
test("dawn_perf_tests") {
configs += [ "${dawn_root}/src/common:dawn_internal" ]
deps = [
":dawn_utils",
":libdawn_native",
":libdawn_wire",
"${dawn_root}/src/common",
"${dawn_root}/src/dawn:libdawn",
"third_party:gmock_and_gtest",
]
sources = [
"src/tests/DawnTest.cpp",
"src/tests/DawnTest.h",
"src/tests/ParamGenerator.h",
"src/tests/perf_tests/BufferUploadPerf.cpp",
"src/tests/perf_tests/DawnPerfTest.cpp",
"src/tests/perf_tests/DawnPerfTest.h",
]
libs = []
# When building inside Chromium, use their gtest main function because it is
# needed to run in swarming correctly.
if (build_with_chromium) {
sources += [ "//gpu/dawn_perf_tests_main.cc" ]
} else {
sources += [ "src/tests/PerfTestsMain.cpp" ]
}
if (dawn_enable_metal) {
libs += [ "IOSurface.framework" ]
}
if (dawn_enable_opengl) {
deps += [ ":dawn_glfw" ]
}
}
# Temporary groups to make a 5-way patch to fix crbug.com/913171
group("dawn_unittests_temp_group") {
testonly = true
deps = [
":dawn_unittests",
]
}
group("dawn_end2end_tests_temp_group") {
testonly = true
deps = [
":dawn_end2end_tests",
]
}
group("dawn_perf_tests_temp_group") {
testonly = true
deps = [
":dawn_perf_tests",
]
data_deps = [
":dawn_perf_tests",
]
}
###############################################################################
# Dawn samples, only in standalone builds
###############################################################################
if (dawn_standalone) {
# Static library to contain code and dependencies common to all samples
static_library("dawn_sample_utils") {
sources = [
"examples/SampleUtils.cpp",
"examples/SampleUtils.h",
]
# Export all of these as public deps so that `gn check` allows includes
public_deps = [
":dawn_bindings",
":dawn_glfw",
":dawn_utils",
":libdawn_native",
":libdawn_wire",
"${dawn_root}/src/common",
"${dawn_root}/src/dawn:libdawn",
]
public_configs = [ "${dawn_root}/src/common:dawn_internal" ]
}
# Template for samples to avoid listing dawn_sample_utils as a dep every time
template("dawn_sample") {
executable(target_name) {
deps = [
":dawn_sample_utils",
]
forward_variables_from(invoker, "*", [ "deps" ])
if (defined(invoker.deps)) {
deps += invoker.deps
}
}
}
dawn_sample("CppHelloTriangle") {
sources = [
"examples/CppHelloTriangle.cpp",
]
}
dawn_sample("CHelloTriangle") {
sources = [
"examples/CHelloTriangle.cpp",
]
}
dawn_sample("ComputeBoids") {
sources = [
"examples/ComputeBoids.cpp",
]
deps = [
"third_party:glm",
]
}
dawn_sample("Animometer") {
sources = [
"examples/Animometer.cpp",
]
}
dawn_sample("CubeReflection") {
sources = [
"examples/CubeReflection.cpp",
]
deps = [
"third_party:glm",
]
}
group("dawn_samples") {
deps = [
":Animometer",
":CHelloTriangle",
":ComputeBoids",
":CppHelloTriangle",
":CubeReflection",
]
}
}
###############################################################################
# Fuzzers
###############################################################################
group("dawn_fuzzers") {
testonly = true
deps = [
"src/fuzzers:dawn_spirv_cross_glsl_fast_fuzzer",
"src/fuzzers:dawn_spirv_cross_hlsl_fast_fuzzer",
"src/fuzzers:dawn_spirv_cross_msl_fast_fuzzer",
"src/fuzzers:dawn_wire_server_and_frontend_fuzzer",
]
}