dawn-cmake/test/tint/bug/tint/1076.wgsl

13 lines
213 B
WebGPU Shading Language

struct FragIn {
@location(0) a : f32,
@builtin(sample_mask) mask : u32,
};
@fragment
fn main(in : FragIn, @location(1) b : f32) -> FragIn {
if (in.mask == 0u) {
return in;
}
return FragIn(b, 1u);
}