dawn-cmake/src/namer.h

94 lines
2.7 KiB
C++

// Copyright 2020 The Tint Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef SRC_NAMER_H_
#define SRC_NAMER_H_
#include <string>
#include <unordered_map>
#include <unordered_set>
#include "src/symbol_table.h"
namespace tint {
/// Base class for the namers.
class Namer {
public:
/// Constructor
/// @param symbols the symbol table this namer works with
explicit Namer(SymbolTable* symbols);
/// Destructor
virtual ~Namer();
/// Returns the name for `sym`
/// @param sym the symbol to retrieve the name for
/// @returns the sanitized version of `name` or "" if not found
virtual std::string NameFor(const Symbol& sym) = 0;
/// Generates a unique name for `prefix`
/// @param prefix the prefix name
/// @returns the unique name string
std::string GenerateName(const std::string& prefix);
protected:
/// Checks if `name` has been used
/// @param name the name to check
/// @returns true if `name` has already been used
bool IsUsed(const std::string& name);
/// The symbol table
SymbolTable* symbols_ = nullptr;
private:
// The list of names taken by the remapper
std::unordered_set<std::string> used_;
};
/// A namer class which mangles the name
class MangleNamer : public Namer {
public:
/// Constructor
/// @param symbols the symbol table this namer works with
explicit MangleNamer(SymbolTable* symbols);
/// Destructor
~MangleNamer() override;
/// Returns a mangled name for `sym`
/// @param sym the symbol to name
/// @returns the name for `sym` or "" if not found
std::string NameFor(const Symbol& sym) override;
};
/// A namer which returns the user provided name. This is unsafe in general as
/// it passes user provided data through to the backend compiler. It is useful
/// for development and debugging.
class UnsafeNamer : public Namer {
public:
/// Constructor
/// @param symbols the symbol table this namer works with
explicit UnsafeNamer(SymbolTable* symbols);
/// Destructor
~UnsafeNamer() override;
/// Returns `name`
/// @param sym the symbol
/// @returns `name` or "" if not found
std::string NameFor(const Symbol& sym) override;
};
} // namespace tint
#endif // SRC_NAMER_H_