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- Adds Prepend function to LinkedList to avoid directly using the insert functions on the LinkNodes. (And tests for this as well.) - Adds ApiObjectList class for tracking lists of objects for destruction. - Renames and virtualizes some tracking interfaces so that they can be overriden for the TextureView/Texture cases. - Removes explicit destroying of TextureViews from Device since destroying Textures will destroy TextureViews now. Fixed: dawn:1355 Change-Id: I3522383ea7724d6e41ac0c805793a6c34d9bec27 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/101762 Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Loko Kung <lokokung@google.com> Kokoro: Kokoro <noreply+kokoro@google.com>
99 lines
3.2 KiB
C++
99 lines
3.2 KiB
C++
// Copyright 2019 The Dawn Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "dawn/native/RenderBundle.h"
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#include <utility>
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#include "dawn/common/BitSetIterator.h"
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#include "dawn/native/Commands.h"
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#include "dawn/native/Device.h"
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#include "dawn/native/ObjectType_autogen.h"
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#include "dawn/native/RenderBundleEncoder.h"
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namespace dawn::native {
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RenderBundleBase::RenderBundleBase(RenderBundleEncoder* encoder,
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const RenderBundleDescriptor* descriptor,
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Ref<AttachmentState> attachmentState,
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bool depthReadOnly,
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bool stencilReadOnly,
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RenderPassResourceUsage resourceUsage,
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IndirectDrawMetadata indirectDrawMetadata)
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: ApiObjectBase(encoder->GetDevice(), kLabelNotImplemented),
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mCommands(encoder->AcquireCommands()),
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mIndirectDrawMetadata(std::move(indirectDrawMetadata)),
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mAttachmentState(std::move(attachmentState)),
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mDepthReadOnly(depthReadOnly),
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mStencilReadOnly(stencilReadOnly),
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mDrawCount(encoder->GetDrawCount()),
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mResourceUsage(std::move(resourceUsage)) {
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GetObjectTrackingList()->Track(this);
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}
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void RenderBundleBase::DestroyImpl() {
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FreeCommands(&mCommands);
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// Remove reference to the attachment state so that we don't have lingering references to
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// it preventing it from being uncached in the device.
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mAttachmentState = nullptr;
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}
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// static
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RenderBundleBase* RenderBundleBase::MakeError(DeviceBase* device) {
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return new RenderBundleBase(device, ObjectBase::kError);
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}
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RenderBundleBase::RenderBundleBase(DeviceBase* device, ErrorTag errorTag)
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: ApiObjectBase(device, errorTag), mIndirectDrawMetadata(device->GetLimits()) {}
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ObjectType RenderBundleBase::GetType() const {
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return ObjectType::RenderBundle;
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}
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CommandIterator* RenderBundleBase::GetCommands() {
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return &mCommands;
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}
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const AttachmentState* RenderBundleBase::GetAttachmentState() const {
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ASSERT(!IsError());
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return mAttachmentState.Get();
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}
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bool RenderBundleBase::IsDepthReadOnly() const {
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ASSERT(!IsError());
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return mDepthReadOnly;
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}
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bool RenderBundleBase::IsStencilReadOnly() const {
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ASSERT(!IsError());
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return mStencilReadOnly;
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}
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uint64_t RenderBundleBase::GetDrawCount() const {
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ASSERT(!IsError());
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return mDrawCount;
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}
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const RenderPassResourceUsage& RenderBundleBase::GetResourceUsage() const {
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ASSERT(!IsError());
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return mResourceUsage;
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}
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const IndirectDrawMetadata& RenderBundleBase::GetIndirectDrawMetadata() {
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return mIndirectDrawMetadata;
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}
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} // namespace dawn::native
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