327 lines
8.0 KiB
C++
327 lines
8.0 KiB
C++
// Copyright 2020 The Tint Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "src/transform/first_index_offset.h"
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#include <memory>
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#include <utility>
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#include <vector>
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#include "src/transform/test_helper.h"
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namespace tint {
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namespace transform {
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namespace {
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using FirstIndexOffsetTest = TransformTest;
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TEST_F(FirstIndexOffsetTest, EmptyModule) {
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auto* src = "";
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auto* expect = "";
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DataMap config;
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config.Add<FirstIndexOffset::BindingPoint>(0, 0);
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auto got = Run<FirstIndexOffset>(src, std::move(config));
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EXPECT_EQ(expect, str(got));
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auto* data = got.data.Get<FirstIndexOffset::Data>();
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ASSERT_NE(data, nullptr);
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EXPECT_EQ(data->has_vertex_index, false);
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EXPECT_EQ(data->has_instance_index, false);
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EXPECT_EQ(data->first_vertex_offset, 0u);
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EXPECT_EQ(data->first_instance_offset, 0u);
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}
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TEST_F(FirstIndexOffsetTest, BasicModuleVertexIndex) {
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auto* src = R"(
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fn test(vert_idx : u32) -> u32 {
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return vert_idx;
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}
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[[stage(vertex)]]
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fn entry([[builtin(vertex_index)]] vert_idx : u32) -> [[builtin(position)]] vec4<f32> {
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test(vert_idx);
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return vec4<f32>();
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}
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)";
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auto* expect = R"(
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struct tint_symbol {
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first_vertex_index : u32;
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};
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[[binding(1), group(2)]] var<uniform> tint_symbol_1 : tint_symbol;
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fn test(vert_idx : u32) -> u32 {
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return vert_idx;
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}
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[[stage(vertex)]]
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fn entry([[builtin(vertex_index)]] vert_idx : u32) -> [[builtin(position)]] vec4<f32> {
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test((vert_idx + tint_symbol_1.first_vertex_index));
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return vec4<f32>();
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}
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)";
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DataMap config;
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config.Add<FirstIndexOffset::BindingPoint>(1, 2);
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auto got = Run<FirstIndexOffset>(src, std::move(config));
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EXPECT_EQ(expect, str(got));
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auto* data = got.data.Get<FirstIndexOffset::Data>();
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ASSERT_NE(data, nullptr);
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EXPECT_EQ(data->has_vertex_index, true);
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EXPECT_EQ(data->has_instance_index, false);
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EXPECT_EQ(data->first_vertex_offset, 0u);
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EXPECT_EQ(data->first_instance_offset, 0u);
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}
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TEST_F(FirstIndexOffsetTest, BasicModuleInstanceIndex) {
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auto* src = R"(
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fn test(inst_idx : u32) -> u32 {
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return inst_idx;
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}
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[[stage(vertex)]]
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fn entry([[builtin(instance_index)]] inst_idx : u32) -> [[builtin(position)]] vec4<f32> {
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test(inst_idx);
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return vec4<f32>();
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}
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)";
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auto* expect = R"(
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struct tint_symbol {
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first_instance_index : u32;
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};
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[[binding(1), group(7)]] var<uniform> tint_symbol_1 : tint_symbol;
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fn test(inst_idx : u32) -> u32 {
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return inst_idx;
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}
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[[stage(vertex)]]
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fn entry([[builtin(instance_index)]] inst_idx : u32) -> [[builtin(position)]] vec4<f32> {
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test((inst_idx + tint_symbol_1.first_instance_index));
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return vec4<f32>();
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}
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)";
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DataMap config;
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config.Add<FirstIndexOffset::BindingPoint>(1, 7);
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auto got = Run<FirstIndexOffset>(src, std::move(config));
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EXPECT_EQ(expect, str(got));
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auto* data = got.data.Get<FirstIndexOffset::Data>();
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ASSERT_NE(data, nullptr);
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EXPECT_EQ(data->has_vertex_index, false);
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EXPECT_EQ(data->has_instance_index, true);
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EXPECT_EQ(data->first_vertex_offset, 0u);
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EXPECT_EQ(data->first_instance_offset, 0u);
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}
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TEST_F(FirstIndexOffsetTest, BasicModuleBothIndex) {
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auto* src = R"(
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fn test(instance_idx : u32, vert_idx : u32) -> u32 {
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return instance_idx + vert_idx;
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}
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struct Inputs {
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[[builtin(instance_index)]] instance_idx : u32;
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[[builtin(vertex_index)]] vert_idx : u32;
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};
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[[stage(vertex)]]
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fn entry(inputs : Inputs) -> [[builtin(position)]] vec4<f32> {
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test(inputs.instance_idx, inputs.vert_idx);
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return vec4<f32>();
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}
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)";
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auto* expect = R"(
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struct tint_symbol {
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first_vertex_index : u32;
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first_instance_index : u32;
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};
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[[binding(1), group(2)]] var<uniform> tint_symbol_1 : tint_symbol;
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fn test(instance_idx : u32, vert_idx : u32) -> u32 {
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return (instance_idx + vert_idx);
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}
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struct Inputs {
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[[builtin(instance_index)]]
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instance_idx : u32;
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[[builtin(vertex_index)]]
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vert_idx : u32;
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};
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[[stage(vertex)]]
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fn entry(inputs : Inputs) -> [[builtin(position)]] vec4<f32> {
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test((inputs.instance_idx + tint_symbol_1.first_instance_index), (inputs.vert_idx + tint_symbol_1.first_vertex_index));
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return vec4<f32>();
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}
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)";
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DataMap config;
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config.Add<FirstIndexOffset::BindingPoint>(1, 2);
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auto got = Run<FirstIndexOffset>(src, std::move(config));
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EXPECT_EQ(expect, str(got));
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auto* data = got.data.Get<FirstIndexOffset::Data>();
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ASSERT_NE(data, nullptr);
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EXPECT_EQ(data->has_vertex_index, true);
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EXPECT_EQ(data->has_instance_index, true);
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EXPECT_EQ(data->first_vertex_offset, 0u);
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EXPECT_EQ(data->first_instance_offset, 4u);
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}
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TEST_F(FirstIndexOffsetTest, NestedCalls) {
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auto* src = R"(
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fn func1(vert_idx : u32) -> u32 {
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return vert_idx;
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}
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fn func2(vert_idx : u32) -> u32 {
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return func1(vert_idx);
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}
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[[stage(vertex)]]
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fn entry([[builtin(vertex_index)]] vert_idx : u32) -> [[builtin(position)]] vec4<f32> {
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func2(vert_idx);
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return vec4<f32>();
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}
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)";
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auto* expect = R"(
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struct tint_symbol {
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first_vertex_index : u32;
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};
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[[binding(1), group(2)]] var<uniform> tint_symbol_1 : tint_symbol;
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fn func1(vert_idx : u32) -> u32 {
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return vert_idx;
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}
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fn func2(vert_idx : u32) -> u32 {
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return func1(vert_idx);
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}
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[[stage(vertex)]]
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fn entry([[builtin(vertex_index)]] vert_idx : u32) -> [[builtin(position)]] vec4<f32> {
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func2((vert_idx + tint_symbol_1.first_vertex_index));
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return vec4<f32>();
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}
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)";
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DataMap config;
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config.Add<FirstIndexOffset::BindingPoint>(1, 2);
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auto got = Run<FirstIndexOffset>(src, std::move(config));
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EXPECT_EQ(expect, str(got));
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auto* data = got.data.Get<FirstIndexOffset::Data>();
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ASSERT_NE(data, nullptr);
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EXPECT_EQ(data->has_vertex_index, true);
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EXPECT_EQ(data->has_instance_index, false);
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EXPECT_EQ(data->first_vertex_offset, 0u);
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EXPECT_EQ(data->first_instance_offset, 0u);
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}
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TEST_F(FirstIndexOffsetTest, MultipleEntryPoints) {
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auto* src = R"(
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fn func(i : u32) -> u32 {
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return i;
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}
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[[stage(vertex)]]
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fn entry_a([[builtin(vertex_index)]] vert_idx : u32) -> [[builtin(position)]] vec4<f32> {
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func(vert_idx);
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return vec4<f32>();
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}
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[[stage(vertex)]]
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fn entry_b([[builtin(vertex_index)]] vert_idx : u32, [[builtin(instance_index)]] inst_idx : u32) -> [[builtin(position)]] vec4<f32> {
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func(vert_idx + inst_idx);
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return vec4<f32>();
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}
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[[stage(vertex)]]
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fn entry_c([[builtin(instance_index)]] inst_idx : u32) -> [[builtin(position)]] vec4<f32> {
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func(inst_idx);
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return vec4<f32>();
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}
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)";
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auto* expect = R"(
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struct tint_symbol {
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first_vertex_index : u32;
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first_instance_index : u32;
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};
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[[binding(1), group(2)]] var<uniform> tint_symbol_1 : tint_symbol;
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fn func(i : u32) -> u32 {
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return i;
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}
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[[stage(vertex)]]
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fn entry_a([[builtin(vertex_index)]] vert_idx : u32) -> [[builtin(position)]] vec4<f32> {
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func((vert_idx + tint_symbol_1.first_vertex_index));
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return vec4<f32>();
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}
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[[stage(vertex)]]
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fn entry_b([[builtin(vertex_index)]] vert_idx : u32, [[builtin(instance_index)]] inst_idx : u32) -> [[builtin(position)]] vec4<f32> {
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func(((vert_idx + tint_symbol_1.first_vertex_index) + (inst_idx + tint_symbol_1.first_instance_index)));
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return vec4<f32>();
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}
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[[stage(vertex)]]
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fn entry_c([[builtin(instance_index)]] inst_idx : u32) -> [[builtin(position)]] vec4<f32> {
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func((inst_idx + tint_symbol_1.first_instance_index));
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return vec4<f32>();
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}
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)";
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DataMap config;
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config.Add<FirstIndexOffset::BindingPoint>(1, 2);
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auto got = Run<FirstIndexOffset>(src, std::move(config));
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EXPECT_EQ(expect, str(got));
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auto* data = got.data.Get<FirstIndexOffset::Data>();
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ASSERT_NE(data, nullptr);
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EXPECT_EQ(data->has_vertex_index, true);
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EXPECT_EQ(data->has_instance_index, true);
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EXPECT_EQ(data->first_vertex_offset, 0u);
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EXPECT_EQ(data->first_instance_offset, 4u);
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}
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} // namespace
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} // namespace transform
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} // namespace tint
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