dawn-cmake/test/unittest/reader/spirv/SpvParserTest_LogicalAnd_SpvBinaryLogicalTest_EmitExpression_1.spvasm.expected.glsl
Stephen White e2f35ba8e0 GLSL: clean up GLSL output whitespace generation.
More line() and less std::endl.
More automated indents and less manual spacing.
Put a single newline after every struct and function declaration.

Note that this does touch every test result, but only affects whitespace.

Change-Id: I7506b9029b79b91fb335911dba44369b36f09bbe
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78300
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-01-26 16:48:55 +00:00

27 lines
584 B
GLSL

SKIP: FAILED
#version 310 es
precision mediump float;
void main_1() {
bvec2 x_1 = (bvec2(true, false) & bvec2(false, true));
return;
}
void tint_symbol() {
main_1();
return;
}
void main() {
tint_symbol();
}
Error parsing GLSL shader:
ERROR: 0:5: '&' : wrong operand types: no operation '&' exists that takes a left-hand operand of type ' const 2-component vector of bool' and a right operand of type ' const 2-component vector of bool' (or there is no acceptable conversion)
ERROR: 0:5: '' : compilation terminated
ERROR: 2 compilation errors. No code generated.