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- We use Tint unconditionally so binding reflection is now correct. - WGSL disallows textureSampleCompare in compute shaders and is not likely to change. - We now support reading back stencil in tests. Bug: dawn:439, dawn:667, dawn:216, dawn:704 Change-Id: I7ba0026bb906ce985abb495581b56977da7be2da Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/63680 Reviewed-by: Brandon Jones <bajones@google.com> Commit-Queue: Corentin Wallez <cwallez@chromium.org>