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mv test/tint/builtins/gen -> test/tint/builtins/gen/literal We're going to add another set of these for builtins that use 'var' for each argument. Change-Id: I1b4ad1495ddccd48232603db2205bf50af9e36b6 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/92320 Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Ben Clayton <bclayton@google.com> Reviewed-by: Antonio Maiorano <amaiorano@google.com> Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
13 lines
429 B
Plaintext
13 lines
429 B
Plaintext
#include <metal_stdlib>
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using namespace metal;
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void textureSample_4dd1bf(texturecube_array<float, access::sample> tint_symbol, sampler tint_symbol_1) {
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float4 res = tint_symbol.sample(tint_symbol_1, float3(0.0f), 1);
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}
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fragment void fragment_main(texturecube_array<float, access::sample> tint_symbol_2 [[texture(0)]], sampler tint_symbol_3 [[sampler(0)]]) {
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textureSample_4dd1bf(tint_symbol_2, tint_symbol_3);
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return;
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}
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