dawn-cmake/test/layout/storage/mat2x2/f32.wgsl

11 lines
185 B
WebGPU Shading Language

struct SSBO {
m : mat2x2<f32>;
};
[[group(0), binding(0)]] var<storage, read_write> ssbo : SSBO;
[[stage(compute), workgroup_size(1)]]
fn f() {
let v = ssbo.m;
ssbo.m = v;
}