dawn-cmake/test/tint/builtins/textureNumSamples
dan sinclair b29892be09 Update src/tint unittests to new @stage format.
This CL updates all of the Tint unittests to the new @stage shorter
syntax. This also updates the WGSL writer to emit the new short forms
instead of using the deprecated form.

Bug: tint:1503
Change-Id: I8c49e5319a19cccb5b4b5078f3ab39c50f31a9a8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/92483
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-06-07 13:55:34 +00:00
..
depth_ms.spvasm
depth_ms.spvasm.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
depth_ms.spvasm.expected.hlsl tint/writer/hlsl: Inline constant expressions 2022-06-01 13:14:39 +00:00
depth_ms.spvasm.expected.msl tint/writer/msl: Inline constant expressions 2022-06-01 10:08:29 +00:00
depth_ms.spvasm.expected.spvasm tint/writer/spirv: Inline constant expressions 2022-06-01 15:57:22 +00:00
depth_ms.spvasm.expected.wgsl Update src/tint unittests to new @stage format. 2022-06-07 13:55:34 +00:00