dawn-cmake/test/intrinsics/gen/inverseSqrt/84407e.wgsl.expected.wgsl

20 lines
338 B
WebGPU Shading Language

fn inverseSqrt_84407e() {
var res : f32 = inverseSqrt(1.0);
}
[[stage(vertex)]]
fn vertex_main() -> [[builtin(position)]] vec4<f32> {
inverseSqrt_84407e();
return vec4<f32>();
}
[[stage(fragment)]]
fn fragment_main() {
inverseSqrt_84407e();
}
[[stage(compute), workgroup_size(1)]]
fn compute_main() {
inverseSqrt_84407e();
}