dawn-cmake/test/intrinsics/gen/inverseSqrt/b197b1.wgsl.expected.wgsl

20 lines
352 B
WebGPU Shading Language

fn inverseSqrt_b197b1() {
var res : vec3<f32> = inverseSqrt(vec3<f32>());
}
[[stage(vertex)]]
fn vertex_main() -> [[builtin(position)]] vec4<f32> {
inverseSqrt_b197b1();
return vec4<f32>();
}
[[stage(fragment)]]
fn fragment_main() {
inverseSqrt_b197b1();
}
[[stage(compute), workgroup_size(1)]]
fn compute_main() {
inverseSqrt_b197b1();
}