dawn-cmake/test/intrinsics/gen/textureDimensions/002b2a.wgsl.expected.wgsl

22 lines
425 B
WebGPU Shading Language

[[group(1), binding(0)]] var arg_0 : texture_1d<f32>;
fn textureDimensions_002b2a() {
var res : i32 = textureDimensions(arg_0);
}
[[stage(vertex)]]
fn vertex_main() -> [[builtin(position)]] vec4<f32> {
textureDimensions_002b2a();
return vec4<f32>();
}
[[stage(fragment)]]
fn fragment_main() {
textureDimensions_002b2a();
}
[[stage(compute), workgroup_size(1)]]
fn compute_main() {
textureDimensions_002b2a();
}