dawn-cmake/test/tint/access/var/vector.spvasm.expected.wgsl
James Price 114bae24b0 [spirv-reader] Use builtin vector aliases
This makes the generated WGSL more concise and readable.

Change-Id: Ia486a74796a4029aaac1c4d051d304d05f1d5ea2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/132140
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: James Price <jrprice@google.com>
2023-05-09 10:36:41 +00:00

15 lines
285 B
WebGPU Shading Language

fn main_1() {
var v : vec3f = vec3f();
let x_14 : f32 = v.y;
let x_16 : vec3f = v;
let x_17 : vec2f = vec2f(x_16.x, x_16.z);
let x_18 : vec3f = v;
let x_19 : vec3f = vec3f(x_18.x, x_18.z, x_18.y);
return;
}
@compute @workgroup_size(1i, 1i, 1i)
fn main() {
main_1();
}