dawn-cmake/test/intrinsics/gen/select/01e2cd.wgsl.expected.hlsl

26 lines
441 B
HLSL

struct tint_symbol {
float4 value : SV_Position;
};
void select_01e2cd() {
int3 res = (vector<bool, 3>(false, false, false) ? int3(0, 0, 0) : int3(0, 0, 0));
}
tint_symbol vertex_main() {
select_01e2cd();
const tint_symbol tint_symbol_1 = {float4(0.0f, 0.0f, 0.0f, 0.0f)};
return tint_symbol_1;
}
void fragment_main() {
select_01e2cd();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
select_01e2cd();
return;
}