20 lines
331 B
WebGPU Shading Language
20 lines
331 B
WebGPU Shading Language
struct SB_RW {
|
|
arg_0 : atomic<i32>;
|
|
};
|
|
|
|
[[group(0), binding(0)]] var<storage, read_write> sb_rw : SB_RW;
|
|
|
|
fn atomicXor_c1b78c() {
|
|
var res : i32 = atomicXor(&(sb_rw.arg_0), 1);
|
|
}
|
|
|
|
[[stage(fragment)]]
|
|
fn fragment_main() {
|
|
atomicXor_c1b78c();
|
|
}
|
|
|
|
[[stage(compute), workgroup_size(1)]]
|
|
fn compute_main() {
|
|
atomicXor_c1b78c();
|
|
}
|