dawn-cmake/test/intrinsics/gen/textureSampleGrad
Ben Clayton 01e4b6fc18 wgsl: Replace [[decoration]] with @decoration
Deprecate the old syntax. Migrate everything to the new syntax.

Bug: tint:1382
Change-Id: Ide12b2e927b17dc93b9714c7049090864cc568d3
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/77260
Reviewed-by: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: David Neto <dneto@google.com>
2022-01-19 22:46:57 +00:00
..
2ecd8f.wgsl wgsl: Replace [[decoration]] with @decoration 2022-01-19 22:46:57 +00:00
2ecd8f.wgsl.expected.glsl GLSL: add .expected.glsl files for all tests. 2021-11-16 15:15:36 +00:00
2ecd8f.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
2ecd8f.wgsl.expected.msl msl: Automatically remap binding numbers in exe 2021-08-12 19:47:20 +00:00
2ecd8f.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
2ecd8f.wgsl.expected.wgsl wgsl: Replace [[decoration]] with @decoration 2022-01-19 22:46:57 +00:00
468f88.wgsl wgsl: Replace [[decoration]] with @decoration 2022-01-19 22:46:57 +00:00
468f88.wgsl.expected.glsl GLSL: use "Offset" forms of texture intrinsics when appropriate. 2021-12-21 16:53:36 +00:00
468f88.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
468f88.wgsl.expected.msl msl: Automatically remap binding numbers in exe 2021-08-12 19:47:20 +00:00
468f88.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
468f88.wgsl.expected.wgsl wgsl: Replace [[decoration]] with @decoration 2022-01-19 22:46:57 +00:00
872f00.wgsl wgsl: Replace [[decoration]] with @decoration 2022-01-19 22:46:57 +00:00
872f00.wgsl.expected.glsl GLSL: use "Offset" forms of texture intrinsics when appropriate. 2021-12-21 16:53:36 +00:00
872f00.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
872f00.wgsl.expected.msl msl: Automatically remap binding numbers in exe 2021-08-12 19:47:20 +00:00
872f00.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
872f00.wgsl.expected.wgsl wgsl: Replace [[decoration]] with @decoration 2022-01-19 22:46:57 +00:00
5312f4.wgsl wgsl: Replace [[decoration]] with @decoration 2022-01-19 22:46:57 +00:00
5312f4.wgsl.expected.glsl GLSL: add .expected.glsl files for all tests. 2021-11-16 15:15:36 +00:00
5312f4.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
5312f4.wgsl.expected.msl msl: Automatically remap binding numbers in exe 2021-08-12 19:47:20 +00:00
5312f4.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
5312f4.wgsl.expected.wgsl wgsl: Replace [[decoration]] with @decoration 2022-01-19 22:46:57 +00:00
21402b.wgsl wgsl: Replace [[decoration]] with @decoration 2022-01-19 22:46:57 +00:00
21402b.wgsl.expected.glsl GLSL: add .expected.glsl files for all tests. 2021-11-16 15:15:36 +00:00
21402b.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
21402b.wgsl.expected.msl msl: Automatically remap binding numbers in exe 2021-08-12 19:47:20 +00:00
21402b.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
21402b.wgsl.expected.wgsl wgsl: Replace [[decoration]] with @decoration 2022-01-19 22:46:57 +00:00
521263.wgsl wgsl: Replace [[decoration]] with @decoration 2022-01-19 22:46:57 +00:00
521263.wgsl.expected.glsl GLSL: add .expected.glsl files for all tests. 2021-11-16 15:15:36 +00:00
521263.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
521263.wgsl.expected.msl msl: Automatically remap binding numbers in exe 2021-08-12 19:47:20 +00:00
521263.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
521263.wgsl.expected.wgsl wgsl: Replace [[decoration]] with @decoration 2022-01-19 22:46:57 +00:00
e9a2f7.wgsl wgsl: Replace [[decoration]] with @decoration 2022-01-19 22:46:57 +00:00
e9a2f7.wgsl.expected.glsl GLSL: use "Offset" forms of texture intrinsics when appropriate. 2021-12-21 16:53:36 +00:00
e9a2f7.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
e9a2f7.wgsl.expected.msl msl: Automatically remap binding numbers in exe 2021-08-12 19:47:20 +00:00
e9a2f7.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
e9a2f7.wgsl.expected.wgsl wgsl: Replace [[decoration]] with @decoration 2022-01-19 22:46:57 +00:00
e383db.wgsl wgsl: Replace [[decoration]] with @decoration 2022-01-19 22:46:57 +00:00
e383db.wgsl.expected.glsl GLSL: add .expected.glsl files for all tests. 2021-11-16 15:15:36 +00:00
e383db.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
e383db.wgsl.expected.msl msl: Automatically remap binding numbers in exe 2021-08-12 19:47:20 +00:00
e383db.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
e383db.wgsl.expected.wgsl wgsl: Replace [[decoration]] with @decoration 2022-01-19 22:46:57 +00:00